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Pokémon Sword and Shield guide: Where to find and buy TMs

You can find them as yellow Poké Balls on the floor or buy them from shops

A Pokémon Trainer standing in front of a yellow Poké Ball that has a TM Gamefreak, The Pokémon Company/Nintendo via Polygon

TMs, or Technical Machines, are an integral part of Pokémon Sword and Shield.

They allow you to teach your Pokémon moves that they may not learn on their own and can help balance your team and turn the tides if you’re stuck at a particular gym leader.

Be careful not to confuse these with TRs, or Technical Records, which are items you get through Dynamax Raids and Watts merchants in the Wild Area. TRs vanish after one use, whereas you can use a TM as many times as you want.

There are 100 TMs in the game and they can be tricky to find. While some are just laying around on the floor, designated by a yellow Poké Ball, some can be bought from shops for high prices. With the help of Serebii, we’ve put together a list of where to find or buy all the TMs in the game below.

Where to find TMs in Pokémon Sword and Shield

TM Move Name Location Move Description
TM Move Name Location Move Description
TM02 Pay Day Motostoke Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
TM06 Fly Stow-on-Side The user flies up into the sky and then strikes its target on the next turn.
TM07 Pin Missile Route 4 Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
TM10 Magical Leaf Turffield The user scatters curious leaves that chase the target. This attack never misses.
TM11 Solar Beam Turffield In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM14 Thunder Wave Wild Area The user launches a weak jolt of electricity that paralyzes the target.
TM15 Dig Route 6 The user burrows into the ground, then attacks on the next turn.
TM16 Screech Circhester An earsplitting screech harshly lowers the target's Defense stat.
TM21 Rest Ballonlea The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM22 Rock Slide Route 9 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM24 Snore Glimwood Tangle This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM26 Scary Face Galar Mine The user frightens the target with a scary face to harshly lower its Speed stat.
TM27 Icy Wind Circhester The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM29 Charm Hammerlocke The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
TM30 Steel Wing Route 6 The target is hit with wings of steel. This may also raise the user's Defense stat.
TM31 Attract Route 5 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM36 Whirlpool Hulbury The user traps the target in a violent swirling whirlpool for four to five turns.
TM37 Beat Up Route 3 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
TM38 Will-O-Wisp Motostoke The user shoots a sinister flame at the target to inflict a burn.
TM39 Facade Motosoke Riverbank This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Wedgehurst Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM42 Revenge Stow-on-Side This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
TM43 Brick Break Route 8 The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM45 Dive Route 9 Diving on the first turn, the user floats up and attacks on the next turn.
TM47 Fake Tears Circhester The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
TM48 Rock Tomb Circhester Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM49 Sand Tomb Galar Mine No. 2 The user traps the target inside a harshly raging sandstorm for four to five turns.
TM51 Icicle Spear Circhester The user launches sharp icicles at the target two to five times in a row.
TM53 Mud Shot Galar Mine No. 2 The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
TM54 Rock Blast Route 3 The user hurls hard rocks at the target. Two to five rocks are launched in a row.
TM56 U-turn Glimwood Tangle After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM57 Payback Route 2 The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM58 Assurance Route 7 If the target has already taken some damage in the same turn, this attack's power is doubled.
TM64 Avalanche Route 9 The power of this attack move is doubled if the user has been hurt by the target in the same turn.
TM65 Shadow Claw Lake of Outrage The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM69 Psycho Cut Route 2 The user tears at the target with blades formed by psychic power. Critical hits land more easily.
TM73 Cross Poison Dusty Bowl A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
TM74 Venoshock Stow-on-Side The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM75 Low Sweep Axew's Eye The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM77 Hex Ballonlea This relentless attack does massive damage to a target affected by status conditions.
TM78 Acrobatics Ballonlea The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM79 Retaliate Hulbury The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
TM80 Volt Switch Wild Area After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM81 Bulldoze Giant's Seat The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM82 Electroweb Hulbury The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
TM84 Tail Slap Rolling Fields The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
TM85 Snarl Spikemuth The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM86 Phantom Force Slumbering Weald The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
TM87 Draining Kiss Ballonlea The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
TM93 Eerie Impulse Wyndon The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
TM94 False Swipe Motostoke A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM95 Air Slash Axew's Eye The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
TM96 Smart Strike Route 8 The user stabs the target with a sharp horn. This attack never misses.
TM97 Brutal Swing Turffield The user swings its body around violently to inflict damage on everything in its vicinity.
TM98 Stomping Tantrum Route 10 Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
TM99 Breaking Swipe Hammerlocke The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

Where to buy TMs in Pokémon Sword and Shield

TM Move Name Location Price Move Description
TM Move Name Location Price Move Description
TM00 Mega Punch Hammerlocke (right-side Pokémon center) 10,000 P The target is slugged by a punch thrown with muscle-packed power.
TM01 Mega Kick Hammerlocke (right-side Pokémon center) 40,000 P The target is attacked by a kick launched with muscle-packed power.
TM03 Fire Punch Wyndon (right-side Pokémon center) 50,000 P The target is punched with a fiery fist. This may also leave the target with a burn.
TM04 Ice Punch Wyndon (right-side Pokémon center) 50,000 P The target is punched with an icy fist. This may also leave the target frozen.
TM05 Thunder Punch Wyndon (right-side Pokémon center) 50,000 P The target is punched with an electrified fist. This may also leave the target with paralysis.
TM08 Hyper Beam Wyndon (right-side Pokémon center) 50,000 P The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Wyndon (right-side Pokémon center) 50,000 P The user charges at the target using every bit of its power. The user can't move on the next turn.
TM12 Solar Blade Wyndon (right-side Pokémon center) 50,000 P In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
TM13 Fire Spin Hammerlocke (left-side Pokémon center) 10,000 P The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
TM17 Light Screen Motostoke (left-side Pokémon center) 10,000 P A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM18 Reflect Motostoke (left-side Pokémon center) 10,000 P A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM19 Safeguard Motostoke (left-side Pokémon center) 10,000 P The user creates a protective field that prevents status conditions for five turns.
TM20 Self-Destruct Battle Tower 100,000 P The user attacks everything around it by causing an explosion. The user faints upon using this move.
TM23 Thief Hammerlocke (left-side Pokémon center) 10,000 P The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM25 Protect Motostoke (left-side Pokémon center) 10,000 P This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM28 Giga Drain Battle Tower 100,000 P A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM32 Sandstorm Hammerlocke (left-side Pokémon center) 10,000 P A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM33 Rain Dance Hammerlocke (left-side Pokémon center) 10,000 P The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM34 Sunny Day Hammerlocke (left-side Pokémon center) 10,000 P The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM35 Hail Hammerlocke (left-side Pokémon center) 10,000 P The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM41 Helping Hand Motostoke (left-side Pokémon center) 10,000 P The user assists an ally by boosting the power of that ally's attack.
TM44 Imprison Battle Tower 100,000 P If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM46 Weather Ball Hammerlocke (right-side Pokémon center) 30,000 P This attack move varies in power and type depending on the weather.
TM50 Bullet Seed Hammerlocke (left-side Pokémon center) 10,000 P The user forcefully shoots seeds at the target two to five times in a row.
TM52 Bounce Battle Tower 100,000 P The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
TM55 Brine Hammerlocke (left-side Pokémon center) 10,000 P If the target's HP is half or less, this attack will hit with double the power.
TM59 Fling Battle Tower 100,000 P The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM60 Power Swap Wyndon (right-side Pokémon center) 30,000 P The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
TM61 Guard Swap Wyndon (right-side Pokémon center) 30,000 P The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
TM62 Speed Swap Wyndon (right-side Pokémon center) 30,000 P The user exchanges Speed stats with the target.
TM63 Drain Punch Wyndon (right-side Pokémon center) 50,000 P An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM66 Thunder Fang Hammerlocke (right-side Pokémon center) 30,000 P The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
TM67 Ice Fang Hammerlocke (right-side Pokémon center) 30,000 P The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
TM68 Fire Fang Hammerlocke (right-side Pokémon center) 30,000 P The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
TM70 Trick Room Battle Tower 50,000 P The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM71 Wonder Room Battle Tower 50,000 P The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
TM72 Magic Room Battle Tower 50,000 P The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
TM76 Round Motostoke (left-side Pokémon center) 10,000 P The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM83 Razor Shell Battle Tower 100,000 P The user cuts its target with sharp shells. This may also lower the target's Defense stat.
TM88 Grassy Terrain Hammerlocke (right-side Pokémon center) 20,000P The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
TM89 Misty Terrain Hammerlocke (right-side Pokémon center) 20,000P This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
TM90 Electric Terrain Hammerlocke (right-side Pokémon center) 20,000P The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
TM91 Psychic Terrain Hammerlocke (right-side Pokémon center) 20,000P This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
TM92 Mystical Fire Battle Tower 100,000 P The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
TM94 False Swipe Motostoke (left-side Pokémon center) 10,000 P A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.