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TMs, or Technical Machines, are an integral part of Pokémon Sword and Shield.
They allow you to teach your Pokémon moves that they may not learn on their own and can help balance your team and turn the tides if you’re stuck at a particular gym leader.
Be careful not to confuse these with TRs, or Technical Records, which are items you get through Dynamax Raids and Watts merchants in the Wild Area. TRs vanish after one use, whereas you can use a TM as many times as you want.
There are 100 TMs in the game and they can be tricky to find. While some are just laying around on the floor, designated by a yellow Poké Ball, some can be bought from shops for high prices. With the help of Serebii, we’ve put together a list of where to find or buy all the TMs in the game below.
Where to find TMs in Pokémon Sword and Shield
TM | Move Name | Location | Move Description |
---|---|---|---|
TM | Move Name | Location | Move Description |
TM02 | Pay Day | Motostoke | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
TM06 | Fly | Stow-on-Side | The user flies up into the sky and then strikes its target on the next turn. |
TM07 | Pin Missile | Route 4 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
TM10 | Magical Leaf | Turffield | The user scatters curious leaves that chase the target. This attack never misses. |
TM11 | Solar Beam | Turffield | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
TM14 | Thunder Wave | Wild Area | The user launches a weak jolt of electricity that paralyzes the target. |
TM15 | Dig | Route 6 | The user burrows into the ground, then attacks on the next turn. |
TM16 | Screech | Circhester | An earsplitting screech harshly lowers the target's Defense stat. |
TM21 | Rest | Ballonlea | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM22 | Rock Slide | Route 9 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM24 | Snore | Glimwood Tangle | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM26 | Scary Face | Galar Mine | The user frightens the target with a scary face to harshly lower its Speed stat. |
TM27 | Icy Wind | Circhester | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
TM29 | Charm | Hammerlocke | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
TM30 | Steel Wing | Route 6 | The target is hit with wings of steel. This may also raise the user's Defense stat. |
TM31 | Attract | Route 5 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM36 | Whirlpool | Hulbury | The user traps the target in a violent swirling whirlpool for four to five turns. |
TM37 | Beat Up | Route 3 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
TM38 | Will-O-Wisp | Motostoke | The user shoots a sinister flame at the target to inflict a burn. |
TM39 | Facade | Motosoke Riverbank | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM40 | Swift | Wedgehurst | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM42 | Revenge | Stow-on-Side | This attack move's power is doubled if the user has been hurt by the opponent in the same turn. |
TM43 | Brick Break | Route 8 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM45 | Dive | Route 9 | Diving on the first turn, the user floats up and attacks on the next turn. |
TM47 | Fake Tears | Circhester | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
TM48 | Rock Tomb | Circhester | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
TM49 | Sand Tomb | Galar Mine No. 2 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
TM51 | Icicle Spear | Circhester | The user launches sharp icicles at the target two to five times in a row. |
TM53 | Mud Shot | Galar Mine No. 2 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
TM54 | Rock Blast | Route 3 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
TM56 | U-turn | Glimwood Tangle | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM57 | Payback | Route 2 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
TM58 | Assurance | Route 7 | If the target has already taken some damage in the same turn, this attack's power is doubled. |
TM64 | Avalanche | Route 9 | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
TM65 | Shadow Claw | Lake of Outrage | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM69 | Psycho Cut | Route 2 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
TM73 | Cross Poison | Dusty Bowl | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. |
TM74 | Venoshock | Stow-on-Side | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
TM75 | Low Sweep | Axew's Eye | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
TM77 | Hex | Ballonlea | This relentless attack does massive damage to a target affected by status conditions. |
TM78 | Acrobatics | Ballonlea | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM79 | Retaliate | Hulbury | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. |
TM80 | Volt Switch | Wild Area | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM81 | Bulldoze | Giant's Seat | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM82 | Electroweb | Hulbury | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. |
TM84 | Tail Slap | Rolling Fields | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
TM85 | Snarl | Spikemuth | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
TM86 | Phantom Force | Slumbering Weald | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
TM87 | Draining Kiss | Ballonlea | The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. |
TM93 | Eerie Impulse | Wyndon | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
TM94 | False Swipe | Motostoke | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM95 | Air Slash | Axew's Eye | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
TM96 | Smart Strike | Route 8 | The user stabs the target with a sharp horn. This attack never misses. |
TM97 | Brutal Swing | Turffield | The user swings its body around violently to inflict damage on everything in its vicinity. |
TM98 | Stomping Tantrum | Route 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
TM99 | Breaking Swipe | Hammerlocke | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
Where to buy TMs in Pokémon Sword and Shield
TM | Move Name | Location | Price | Move Description |
---|---|---|---|---|
TM | Move Name | Location | Price | Move Description |
TM00 | Mega Punch | Hammerlocke (right-side Pokémon center) | 10,000 P | The target is slugged by a punch thrown with muscle-packed power. |
TM01 | Mega Kick | Hammerlocke (right-side Pokémon center) | 40,000 P | The target is attacked by a kick launched with muscle-packed power. |
TM03 | Fire Punch | Wyndon (right-side Pokémon center) | 50,000 P | The target is punched with a fiery fist. This may also leave the target with a burn. |
TM04 | Ice Punch | Wyndon (right-side Pokémon center) | 50,000 P | The target is punched with an icy fist. This may also leave the target frozen. |
TM05 | Thunder Punch | Wyndon (right-side Pokémon center) | 50,000 P | The target is punched with an electrified fist. This may also leave the target with paralysis. |
TM08 | Hyper Beam | Wyndon (right-side Pokémon center) | 50,000 P | The target is attacked with a powerful beam. The user can't move on the next turn. |
TM09 | Giga Impact | Wyndon (right-side Pokémon center) | 50,000 P | The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM12 | Solar Blade | Wyndon (right-side Pokémon center) | 50,000 P | In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. |
TM13 | Fire Spin | Hammerlocke (left-side Pokémon center) | 10,000 P | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
TM17 | Light Screen | Motostoke (left-side Pokémon center) | 10,000 P | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
TM18 | Reflect | Motostoke (left-side Pokémon center) | 10,000 P | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
TM19 | Safeguard | Motostoke (left-side Pokémon center) | 10,000 P | The user creates a protective field that prevents status conditions for five turns. |
TM20 | Self-Destruct | Battle Tower | 100,000 P | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
TM23 | Thief | Hammerlocke (left-side Pokémon center) | 10,000 P | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM25 | Protect | Motostoke (left-side Pokémon center) | 10,000 P | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM28 | Giga Drain | Battle Tower | 100,000 P | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM32 | Sandstorm | Hammerlocke (left-side Pokémon center) | 10,000 P | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
TM33 | Rain Dance | Hammerlocke (left-side Pokémon center) | 10,000 P | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
TM34 | Sunny Day | Hammerlocke (left-side Pokémon center) | 10,000 P | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
TM35 | Hail | Hammerlocke (left-side Pokémon center) | 10,000 P | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
TM41 | Helping Hand | Motostoke (left-side Pokémon center) | 10,000 P | The user assists an ally by boosting the power of that ally's attack. |
TM44 | Imprison | Battle Tower | 100,000 P | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
TM46 | Weather Ball | Hammerlocke (right-side Pokémon center) | 30,000 P | This attack move varies in power and type depending on the weather. |
TM50 | Bullet Seed | Hammerlocke (left-side Pokémon center) | 10,000 P | The user forcefully shoots seeds at the target two to five times in a row. |
TM52 | Bounce | Battle Tower | 100,000 P | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
TM55 | Brine | Hammerlocke (left-side Pokémon center) | 10,000 P | If the target's HP is half or less, this attack will hit with double the power. |
TM59 | Fling | Battle Tower | 100,000 P | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM60 | Power Swap | Wyndon (right-side Pokémon center) | 30,000 P | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
TM61 | Guard Swap | Wyndon (right-side Pokémon center) | 30,000 P | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
TM62 | Speed Swap | Wyndon (right-side Pokémon center) | 30,000 P | The user exchanges Speed stats with the target. |
TM63 | Drain Punch | Wyndon (right-side Pokémon center) | 50,000 P | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
TM66 | Thunder Fang | Hammerlocke (right-side Pokémon center) | 30,000 P | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
TM67 | Ice Fang | Hammerlocke (right-side Pokémon center) | 30,000 P | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
TM68 | Fire Fang | Hammerlocke (right-side Pokémon center) | 30,000 P | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
TM70 | Trick Room | Battle Tower | 50,000 P | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
TM71 | Wonder Room | Battle Tower | 50,000 P | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
TM72 | Magic Room | Battle Tower | 50,000 P | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
TM76 | Round | Motostoke (left-side Pokémon center) | 10,000 P | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
TM83 | Razor Shell | Battle Tower | 100,000 P | The user cuts its target with sharp shells. This may also lower the target's Defense stat. |
TM88 | Grassy Terrain | Hammerlocke (right-side Pokémon center) | 20,000P | The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
TM89 | Misty Terrain | Hammerlocke (right-side Pokémon center) | 20,000P | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
TM90 | Electric Terrain | Hammerlocke (right-side Pokémon center) | 20,000P | The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. |
TM91 | Psychic Terrain | Hammerlocke (right-side Pokémon center) | 20,000P | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
TM92 | Mystical Fire | Battle Tower | 100,000 P | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
TM94 | False Swipe | Motostoke (left-side Pokémon center) | 10,000 P | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |