clock menu more-arrow no yes mobile

Filed under:

Bungie’s already disabled a problematic Destiny 2: Season of Dawn mod

Farewell Dynamo, we barely knew you

Destiny 2 season of dawn armor Bungie
Ryan Gilliam (he/him) has worked at Polygon for nearly seven years. He primarily spends his time writing guides for massively popular games like Diablo 4 & Destiny 2.

As part of the Season of Dawn patch for Destiny 2, Bungie increased the effectiveness of the Dynamo armor mod by removing its mod stacking restrictions. But it seems the buff was a bit too strong, and Bungie’s had to disable the mod only three hours into the new season.

Dynamo is a Void class item armor mod, meaning all you need is a Void class item to use it (you have a one in three chance each time a class item drops). The mod reduces players’ Super ability cooldown after they use a class ability — Titan Barricade, Hunter Dodge, and Warlock Rift. Normally this mod adds a bit of bonus Super energy on each class ability cast, but the Season of Dawn patch added the ability to stack multiple Dynamo mods together.

The result is a nearly instant Super on a class ability cast (which you can see in Destiny streamer Gladd’s tweet above). The ability to instantly regenerate a Guardian’s most powerful ability may be fun, it trivializes some difficult PvE encounters, and makes PvP pretty unbearable.

To fix the issue, Bungie quickly reduced the mod’s effectiveness via a hotfix. While players can still equip the Dynamo mod, it doesn’t currently offer any benefits. Bungie will likely correct this issue before Season of Dawn ends. But until then, players won’t be able to use even a single Dynamo mod to get Super energy back.