During the announcement, id executive producer Marty Stratton explained that the game would run on Stadia in 4K resolution at 60 frames per second with HDR support — all on a single Stadia GPU. As with other Stadia games, Doom Eternal will be playable on all Stadia-compatible devices including traditional desktops and laptops, as well as smartphones, tablets, and televisions. The game will also be compatible with Google’s Stadia controller.
Stratton said during the presentation that it only took the id team a few weeks to transition Doom Eternal onto Stadia. While he didn’t show a live demo of the game during Google’s presentation, he said it will be shown live during id’s GDC presentation later in the day.
Doom Eternal is id Software’s follow-up to 2016’s Doom. It’s unclear if the Stadia version of the game will be available alongside the game’s launch on more traditional platforms, or if the version will be released later.