If FromSoftware fandom had a motto, it’d probably be something like “We take the path of most resistance.” The latest example of this noble ideal comes from YouTuber Tyrannicon, who at some point wondered, Hey wait a minute, how much money would it take to kill all the bosses in Sekiro: Shadows Die Twice?
That’s because (I did not know this at first, sorry, sports bro here) you can attack others with cold hard cash in From’s latest beat-em-up adventure. The Sen Throw prosthetic tool allows players to whip bundles of coins (or a shower of them) at opponents. The attack has less range than a shuriken throw, but it deals more damage.
So for this thought exercise, Tyrannicon (we’ve seen him unearth a secret weapon in Fallout 4) lays out the rules for throwing around his money: Starting with 10,000 sen; win state is either taking the boss health to zero or setting them up for the death blow; using a mod that allows players to use prosthetics without a spirit emblem cost. Because the Sen Throw’s two-per-use convenience fee would quickly run them out.
“As you can see, money talks!” Tyrannicon barks delightfully, “especially when it hits your enemy in the face!”
Tyrannicon’s early success against Gyoubu leaves him somewhat chagrined about using the mod. But then the battle drags on for about six minutes, mainly due to the limited range of the Sen Throw. “It’s not a good technique for taking on a boss; I wouldn’t recommend it,” observes Tyrannicon. “But it’s interesting to find out, or is it? Maybe nobody’s interested in this.”
Gyoubu goes down in a hail of just 685 sen; Lady Butterfly costs 640 to break her posture. (“That’s the cheapest date I’ve ever had.”) There are only two bosses in the video above, but oh yes, there are many more to tally. Just this morning, Tyrannicon added Genichiro to his victim list, and he cashes out at a robust 1,255 sen, tops among the five beaten so far. “This game is pay to win,” drily notes one commenter.
There are 15 bosses and 30 mini-bosses in Sekiro: Shadows Die Twice. So far, Tyrannicon has spent an average of 776 on five foes, with his burn rate accelerating alongside their difficulty. If he’s sticking to his original bankroll of 10,000, he’ll bag, at max, a dozen bosses before he must resort to (wait for it ... wait for it ...) Sens-less killing.