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id Software director Tim Willits leaving after 24 years at studio

Veteran studio head will depart after QuakeCon

Tim Willits presents ‘Rage 2’ onstage at Bethesda Softworks’ E3 2019 Showcase
Tim Willits at Bethesda’s E3 2019 showcase.
Photo: Charley Gallay/Getty Images for Bethesda Softworks
Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Veteran id Software developer Tim Willits is leaving the studio after 24 years. Willits made the announcement on Twitter, saying that he’ll depart id Software, known for its groundbreaking work on first-person shooters like Quake and Doom, after this year’s QuakeCon in July.

“After 24 years, I’ve decided to leave id Software after QuakeCon,” Willits said. “I’ve been extremely lucky to work with the best people in the industry on truly amazing games. QuakeCon has been an unbelievable part of my journey and I look forward to seeing everyone at the Gaylord Texan.

“All of the games currently in development are in very good hands, my departure will not affect any planned releases. id Software is packed full of amazing talent that will continue to develop (long into the future) some of the best shooters in the world.”

Willits said he would announce his future plans after QuakeCon 2019, which concludes on July 28.

Willits joined id Software as a designer in 1995 after playing the original Doom. His credits include design work on Quake, Quake 2, Quake 3: Arena, and Doom 3. He also served as studio director on more recent id Software games, including Rage, 2016’s Doom reboot, and the recently released Rage 2.

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