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Tim Willits, formerly of id Software, lands at World War Z developer Saber Interactive

Says his new team is “hungry to control its own destiny”

A stylized Lebron James soars over a carnival scene in NBA Playgrounds. Saber Interactive/Mad Dog Games

Just one month ago Tim Willits left id Software after a 24-year career. This week comes the announcement he’s joined on with Saber Interactive. The veteran software developer is trading in the Doom, Quake, and Wolfenstein franchises to work for a developer best known for the NBA Playgrounds franchise and, most recently, third-person shooter World War Z.

“I am excited to announce that on August 1st I became the Chief Creative Officer of Saber Interactive,” Willits announced yesterday on Twitter. “I will be leading the creative vision of our five studios around the world.”

“Willits will help shape and expand the creative vision for Saber’s five studios around the world,” said Saber today in a press release. He inherits teams stationed in Maplewood, New Jersey; St. Petersburg, Russia; Madrid, Spain; Minsk, Belarus; and Sundsvall, Sweden.

Saber has long been known as an extremely flexible developer. Its history includes recent titles such as off road simulation Spintires: MudRunner, a reboot of the 1994 beat-em up called Shaq Fu: A Legend Reborn, and The Witcher 3: Complete Edition port for the Nintendo Switch.

“This is a studio which has proven its ability to respond nimbly to trends and community across multiple genres time and again,” Willits said in today’s press release. He praised the team, saying it was “hungry to control its own destiny.”

In addition to its work in traditional video games, Saber also develops games for the gambling industry. It also maintains an online game called SlotoTerra, described as a “free-to-play social casino.”

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