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The Outer Worlds’ latest trailer touts all the amenities of dystopia

Plenty of things to kill and survive in Obsidian’s sci-fi RPG

Owen S. Good is a longtime veteran of video games writing, well known for his coverage of sports and racing games.

Robots can do No. 2 in The Outer Worlds. At least, that (at 0:42 above) is what stuck with me after watching this three-minute, tongue-in-cheek setup for Obsidian’s sci-fi role-playing game, launching at the end of next month.

This newest trailer comes to us from PAX West 2019. In the context of a recruitment ad for the low-to-no-standards Halcyon Colony, viewers are introduced to the environs and gameplay opportunities within The Outer Worlds. If the world of Terra 2 seems shabby and bleak, wait’ll you see the “lightly terraformed” (great euphemism) Monarch.

We’re also exposed to combat styles and character types, plus concepts such as “robophobia” in the remainder of this testimonial. Stepping back for a sec, it all strikes me as a blend of the colors of Borderlands, the architecture of BioShock, the planning and zoning ordinances of Bulletstorm, and some of the gameplay systems of Fallout. And I was (hell, still am) a big fan of all of those games, so I mean all of that as a compliment.

Obsidian’s RPG bona fides need no corroboration, and we’ve been itching to see them revisit dystopia ever since Fallout: New Vegas nearly a decade ago. The Outer Worlds raised eyebrows from the moment it was announced in December at The Game Awards 2018. And even though Microsoft bought Obsidian the month before, it will launch Oct. 24 on PlayStation 4, Windows PC and Xbox One. For the latest about the game, peruse our interview with designer Brian Heins from August.

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