Teamfight Tactics was only announced in June, but it’s already pulling in an impressive audience. According to Riot Games, the League of Legends auto-battler game mode has a monthly player base of over 33 million players. Thanks to this massive success, Riot will continue to support the mode in the coming year.
Since it launched on North American servers in late June, Teamfight Tactics has helped grow League of Legends’ audience by 30 percent, Riot says. Riot reported earlier this month that League of Legends is the most played PC game in the world with more than 8 million peak concurrent players every day.
Riot’s future Teamfight Tactics plans include continued support for the mode through the same kind of frequent balancing and patching it’s done so far. Additional content will also continue to be added, including large batches of new units released in what Riot calls Sets. According to the announcement, Riot will reveal the first details on Teamfight Tactics Set 2 next month.
Teamfight Tactics will also get its own competitive esports scene sometime in 2020, Riot says in the announcement. This is coming thanks to high demand from the community for well-organized professional play, as well as the mode’s impressive ranked population. Riot says that ranked matches outnumber normal matches of Teamfight Tactics four-to-one.
Teamfight Tactics will be featured at TwitchCon with a Twitch Rivals competition, as well as in the League of Legends 2019 All-Star Event, which will feature Teamfight Tactics content creators. These two events will be the first Riot-backed LAN competitions for the game.
Riot will be hosting a League of Legends 10 year anniversary stream on Oct. 15, though it isn’t clear if we’ll learn anything about what’s coming next for Teamfight Tactics during that stream.