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Classic Doom games updated with 60 fps, quick saves, and add-on support

The original Doom and Doom 2

Doomguy reloads a shotgun while facing an Imp in the Doom add-on Sigil Image: Romero Games/id Software

Bethesda Softworks’ re-releases of the first two Doom games are getting some nice upgrades. Both Doom, the 1993 original, and Doom 2 have been updated to support 60 frames per second visuals, quick save functionality, and “curated” add-ons, including Doom co-creator John Romero’s 2019 release, Sigil.

Doom and Doom 2 now natively support 60 fps on “all platforms,” Bethesda said on its website. That’s a big boost from the original 35 fps frame rate. Those games also have new quality of life features, including a “Quick Weapon Select feature, improved Level Select function, added Aspect Ratio and Brightness options, [and] a new split-screen HUD.” Players can also quick save their games by pausing Doom or Doom 2, then pressing R/R1/RB, depending on platform (quick loads are performed with L/L1/LB from the pause screen).

As for add-ons, Bethesda says they’ll be free to download. The initial batch of add-ons (or WADs) has been selected by Bethesda, but the company says it will be “be in touch with players soon for suggestions on the best WADs to include in the future.”

Bethesda Softworks and id Software re-released Doom, Doom 2, and Doom 3 in July 2019, alongside last year’s QuakeCon. The games are available for Nintendo Switch, PlayStation 4, Xbox One, and for mobile platforms, including iOS and Android devices. The next game in the franchise, Doom Eternal, arrives March 20.

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