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Anthem dev updates with plans for new, meaty mech combat

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Javelin mechs are now full of slots and choices

Anthem: Ranger Javelin in a cave Image: Electronic Arts/BioWare

If you remember Anthem, you may be curious about current status of the troubled mech game’s promised revamp. On Wednesday, studio director Christian Dailey shared an update to mech combat, which was considered one of the stronger aspects of the game.

The player now has a Loadout screen, where they can equip and change gear at their leisure. They now have Artifacts and Mod slots as well, allowing them to buff up their 11 equipment slots. Dailey provides an example of how these Artifacts work.

Artifacts are pieces of super powered tech that set your Javelin and Freelancer apart. Each Javelin type would have a distinct Artifact catering towards its class fantasy. For instance, your Ranger’s rocket pod would be upgraded into the Skyfell Launcher Artifact, a pair of back-mounted pods that transform into powerful rocket launchers.

As players use their mech, they will earn points, allowing them to unlock new abilities, passives, and stat boots. For instance, the Ranger mech can specialize into Captain, Soldier, or Longbow, and then further upgrade the mech by leveling up.

There’s an element of choice, as well — these specializations come with skill trees, so players have to choose which goodies look best to them.

We still don’t know a lot about Anthem’s Next update, which will overhaul the game, but this looks like an interesting system that brings Anthem more in line with shooters like Destiny 2. Only time will tell what else is coming down the pipeline, and if Next is worth the wait.