Kerbal Space Program 2 is being delayed until 2022, according to a financial report from Take-Two Interactive. This was later confirmed by a post on the developer’s forums by creative director Nate Simpson. Kerbal Space Program is a space flight simulator, where the player must help a tiny, spacefaring culture navigate the stars by helping them create the actual infrastructure and craft necessary to survive.
The original Kerbal Space Program was created by developer Squad, but Kerbal Space Program 2 was announced at Gamescom 2019 as a project by Star Theory Games, under the Private Division label. The game was originally intended to launch in March 2020, but was later delayed to Take-Two’s 2021 fiscal year, which covers April 2020 through March 2021, and then delayed again to fall 2021 due to the coronavirus. Now, the game is delayed until 2022.
Simpson writes that the development of Kerbal Space Program 2 is taking longer than anticipated due to the game’s complexity and the developer’s intention to make the game stable and long-lasting.
Gonna rip the band-aid off fast here: Kerbal Space Program 2 will release in 2022 instead of fall 2021. I know this is frustrating, especially considering that this isn’t the first time we’ve adjusted our schedule. We knew we were taking on an immense technical and creative challenge when we started this project. We’ve heard time and again from this community that quality is paramount, and we feel the same way. It’s not enough to deliver a bunch of new features – those features have to be woven together into a stable, polished whole. We’re creating a reliable foundation on which players and modders alike can build for another decade or more. That involves solving problems that have never been solved before, and that takes time.
The original Space Kerbal Program is still available on Steam and continues to update. Its most recent update, Shared Horizons, is a collaboration with the European Space Agency that includes custom cosmetics and space missions based off real-life events.
Update (Nov. 6): This article has been updated to include more specific release date information and Nate Simpson’s post.