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Disco Elysium is getting a final cut on next-gen consoles

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Be a hero, or a total disaster — again

Concept art for Disco Elysium showing the player character as a sensitive type. The art resembles oil on canvas, and has a purple background. Image: ZA/UM

Disco Elysium released in 2019, and it’s a dense little role-playing game with a lot of heart, where you can strip nude, embarrass your colleagues, sob over the phone, talk to a cast of well-realized but ridiculous characters, and explore a gorgeous but surreal world. At The Game Awards on Thursday, ZA/UM announced that the game is getting a final cut to be released on consoles, with voice acting, more dialogue, and new areas.

Leading up to The Game Awards, the game’s official site showed a red and white graphic: an off-balance star, framed by a stag’s horns, with the word “soon” underneath. On Dec. 10, the site updated again with a cheeky new message: “sooner.”

ZA/UM and Disco Elysium won the 2019 Game Award for Best Narrative. In Polygon’s review of the game, we said: “The way that Disco Elysium personifies these aspects of the player creates a complex, sometimes contradictory, very human mess of a character. The fast-moving and often uncertain inner monologue brings your version of the hero to life, and makes it much easier to separate your role-playing choices from your own moral feelings as a player.”

It’s a choice-based RPG that focuses on learning new ideas and internalizing them, as opposed to heavy combat or world-changing choices. This updated version will doubtless allow us to be just as big of a trash disaster as the original game.

There’s also a Disco Elysium TV show in production, but with no major news on that project, fans can look ahead to seeing the new release in March 2021. It’s a free update for those who already own the game.