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World of Warcraft’s latest raid boss reset mid-fight — for every player in North America

N’Zoth seemed a bit confused on Sunday

World of Warcraft Visions of N’Zoth patch Image: Blizzard Entertainment
Ryan Gilliam (he/him) has worked at Polygon for nearly seven years. He primarily spends his time writing guides for massively popular games like Diablo 4 & Destiny 2.

With World of Warcraft’s Visions of N’Zoth patch, players are actively battling through Battle for Azeroth’s final raid: Ny’alotha, the Waking City. Over six days, the world’s best guilds already took down 11 of the raid’s 12 bosses in the race to world’s first. But when the American guild Complexity Limit took on N’Zoth, the final boss, it discovered a bug that broke the Old God for World of Warcraft players across the country.

The reset seems due to a bug, but players still aren’t positive exactly what happened — just that N’Zoth was behaving strangely. At 60% health, N’Zoth spawns a giant portal at the back of the arena and goes immune — beckoning everyone inside for another phase of the fight. But during one of Limit’s attempts, the boss seemingly forgot to use his immunity shield at the right time.

Instead of jumping into the portal to continue the fight like normal, the team at Limit just started damaging the boss instead — until it went from 60% health, to 25% health. At 25%, N’Zoth remembered his shield, and the team piled inside the portal like normal. All that may not sound too bizarre, but taking a Mythic boss from 60% health to 25% health with almost no resistance is very strange indeed.

After killing a mini-boss inside the portal, the team returned to N’Zoth’s arena to find that he had disappeared. After looking around the arena, wondering if this was some elaborate trick in the fight, the team discovered the boss had reset — meaning the boss disappeared before dying, and Limit would need to start over again.

A boss resetting isn’t the most bizarre thing, but a boss resetting for an entire region is something else. According to Limit, every instance of N’Zoth despawned at once when he reset during its pull. Players attempting to kill the boss on any difficulty lost all progress if they happened to be fighting N’Zoth at the same time.

It seems Blizzard reset N’Zoth to prevent Limit from beating him too easily. And in the process of resetting him, accidentally reset the boss globally for NA servers. We’ve reached out to Blizzard regarding the reset. The studio has yet to comment on the ordeal.

When N’Zoth reappeared for Limit, everything was working normally again. Players and teams around the world are still attempting to beat N’Zoth on Mythic difficulty — with Limit’s best, non-bugged attempt at 57% health. Fans and participants are currently debating if the boss is possible without more gear, which players can earn more of after the raid resets for the week on Tuesday.

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