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PUBG’s latest patch will add a bazooka to Karakin

Patch 6.3 also brings some buffs to the game’s weakest guns

Austen Goslin (he/him) is an entertainment editor. He writes about the latest TV shows and movies, and particularly loves all things horror.

PlayerUnknown’s Battlegrounds is getting its biggest weapon ever. In the game’s upcoming patch 6.3, PUBG Corp. will add the Panzerfaust bazooka to Karakin, the game’s smallest map. Along with the Panzerfaust, the new patch will also include a few much-needed balance changes that should help out some of the game’s weakest guns.

The Panzerfaust probably works the way you think it would: It’s big and unwieldy and when it’s fired it blows up everything in the area. These weapons are one-time use only, but they can destroy certain walls throughout Karakin, just like C4. Just to make the weapon a little bit scarier, it also discharges a small explosion out of the back of the gun, meaning that any teammates behind it are in for an unfortunate surprise. For now the Panzerfaust will only be available on Karakin.

As for PUBG’s other weapons, this patch will take specific aim at the UMP-45, the M249, and the Tommy Gun. The UMP-45 is just getting a much-needed damage boost, as well as an increased rate of fire. The M249, which was previously only available in Care Packages, is now available as standard loot all around Erangel and Miramar, though it isn’t quite as damaging as it used to be. Finally, PUBG Corp. has given the Tommy Gun the ability to accept red dot and holographic sights, which should make the gun a whole lot easier to shoot.

Patch 6.3 is available on the PUBG Test Server now, and will be released on live servers as soon as PUBG Corp. feels the patch is ready. For a full look at everything that’s changing in patch 6.3 you can find the Test Server patch notes below.


Karakin exclusive

  • Uncommon world spawn found across the map
  • Guaranteed to be in every airdrop

The Panzerfaust warhead explodes upon impact, but can also be blown up mid air

  • The damage radius is 6m from the point of impact
  • The explosion can deal splash damage through thin walls and objects, up to a short distance
  • Can be used to breach specific walls on Karakin, much like the Sticky Bomb
  • The warhead will explode mid air, before impact if damaged by explosions or shot by a bullet

One time use

  • Once the warhead is fired, the Panzerfaust tube will be discarded and cannot be picked back up

Firing the warhead produces a backblast, so be careful!

  • The backblast damages those within a 3m zone behind the weapon
  • Be careful you don’t have any teammates, or a wall too close behind you. You’ve been warned

Zeroing options at 60, 100 (default) and 150 meters

Weapon Balance Changes

Tommy Gun

  • Added upper rail to attach Red Dot and Holo Sights
  • Increased rate of fire from 700 to 750
  • Increased firing accuracy

We’ve reduced the bullet deviation penalty when firing for an extended duration

  • Increased moving accuracy
  • Decreased recoil when firing for an extended duration

This is due to the increased rate of fire


  • Added Stock attachment slot

A Tactical Stock can be equipped to improve weapon stability

  • Added Magazine attachment​ slot

Reduced standard ammo capacity to 75

Now holds 150 with an extended mag

  • Decreased base bullet damage from 45 to 40
  • Increased recoil
  • Found on Miramar and Erangel
  • Semi-rare spawn


  • Increased base bullet damage​ from 39 to 41
  • Increased rate of fire from 650 to 670
  • Increased muzzle velocity from 300 to 360

This means an increase to the speed at which bullets leave the barrel, making it a bit easier to track moving targets

Quality of Life Improvements

  • Improved visibility of nearby items on the ground by enhancing the glowing effect and adding a new pulse effect

The new pulse effect can be disabled and is listed as “Item Flashing Effect” under Gameplay settings

  • Added an electric static sound to the Blue Zone wall providing players with an audible queue when the Blue Zone is near
  • [Team Deathmatch] Added Rich Presence to let your Discord and Steam friends know when you’re fragging in TDM
  • [Team Deathmatch] Invincibility will now be removed instantly when engaging in combat (firing a weapon, throwing grenade etc.)
  • [Team Deathmatch] Hotkey for player reports is disabled for 1 second after death to prevent accidental activation

Bug Fixes

Fixed the Following issues:

  • Location of teammate’s character not synchronized with observer’s display in certain situations
  • Map texture displayed in poor quality
  • ‘Round 3’ message constantly displayed and round not starting in Team Deathmatch
  • Name of Victory dance 12 emote not displayed properly
  • Visual misalignment on the Blue Zone UI
  • Visual issue with the background of the vehicle durability UI
  • PLAYERUNKNOWN’S Trench Coat clipping through the character
  • All glasses & mask items not being displayed when equipping Golden Dragon Traditional Cap
  • Titles of all Keys not being displayed correctly in store and inventory
  • Unable to accomplish the mission ‘Reach top 10 after earning a kill with QBZ/AKM’ in certain situations

Miscellaneous Changes

  • Sticky Bombs can now be found in Training Mode
  • Added additional ringtone for the Sticky Bomb

Survivor Pass: Shakedown

  • The 3rd track of Survivor Pass missions has been unlocked! The new missions follow an explosive theme
  • The current season of both the Survivor Pass and Survival Title System will end on April 14 PDT

Starting April 1st (KST) / March 31st (PDT), there will be a countdown on the Survivor Pass lobby banner notifying players of the pass end date

A pop-up message will be displayed to users purchasing Premium Pass, alerting them of the time left until pass end

  • Premium Pass and Level-up items can be purchased until the Pass period ends

Custom Match

  • Karakin is now available in Custom Matches
  • Updated Esports Mode preset

The previous 2019 preset has been replaced by the 2020 Global Esports Ruleset

Blue Zone settings are identical to 2019. However, item spawn rates have been changed in accordance to each map’s ruleset.

This preset uses the S.U.P.E.R ruleset (Official Esports Ruleset)

  • Inner Blue Zone option has been added

This allows you to create new custom game experiences similar to the Bluehole mode we recently tested in LABS

  • Organized custom match presets and added some new ones.

‘The First Weapon for Your Chicken Dinner’ preset has been added

Drop in with a random weapon set and fight your way to victory, no weapons spawn in the world, although you can pick up the weapons from player death boxes

  • [PUBG Partners] Motor Glider and Sticky Bomb have been added to Sandbox mode
  • Known Issue: Snowmobiles and Snowbikes don’t spawn on Vikendi

This issue will be resolved in next patch

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