Since last fall, Bungie has been trying something new with Destiny 2. Every three months, the studio delivers another “season” of content, complete with new gear and activities. But at the end of each three-month period, all of that content goes away — replaced by something fresh and new. After some outcry from the community, Bungie announced yesterday a new plan for seasons in Destiny 2 Year 4.
In its weekly blog on Thursday, Bungie highlighted three major changes to seasons as of fall 2020: yearly rewards, stories, and activities. Creative director Evan Nikolich described each of the changes in detail.
The most noticeable change is that seasonal activities will last for a year. Starting with season 12 — coming this fall — core activities will hang around even after the season ends. According to the post, that includes activities like the Sundial, the “Saving Saint-14” quest, and Exotic quests. However, this will not include seasonal currency dumps like Season of Dawn’s Obelisks or Season of the Worthy’s Warmind bunkers.
This change will mean that people can pick up Destiny 2 midway through the year without missing all the major content that came before. For hardcore Destiny players, it also provides an opportunity to sit a season out — maybe to check out a game like Valorant or Call of Duty: Warzone — without feeling like their Destiny collections will suffer.
But activities are no good in a game like Destiny 2 without rewards. When activities start to stick around for a year, so too will their rewards. Bungie said that seasonal rewards will actually get a bit easier to acquire as time goes on. As things like the Obelisk go away, Bungie is looking to add seasonal rewards to core activities like Strikes, Gambit, and the Crucible.
If players want to farm for a specific piece of seasonal loot, that season’s activity is still their best bet. But they’ll keep getting seasonal drops just by playing Destiny’s core activities — which also solves the issue of stale rewards from Strike, Crucible, and Gambit playlists. And before the fall, Bungie will offer a new engram in season 11 that will include some weapons that were originally available only during seasons 8, 9, or 10.
Finally, Bungie said it wants to ensure that Destiny’s story continues to grow during the year. Starting in the fall, players will be able to experience the entire year of narrative content. The goal is that a player who jumps in to Destiny for the first time in the spring would now spend more time playing the game’s missions and watching its cutscenes than getting caught up via a wiki page.
Aside from the seasonal engram coming in season 11 — which should launch in June — players will need to wait for the rest of these changes until this fall, when there will likely be an expansion that Bungie has not yet announced.
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