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Spider-Man: Miles Morales will be playable in 4K resolution and at 60 frames per second on PlayStation 5, developer Insomniac Games said on Twitter on Monday, thanks to an optional “Performance Mode.”
Marvel’s Spider-Man ran at a solid 30 frames per second on PlayStation 4 and PlayStation 4 Pro, based on an analysis by Digital Foundry. It’s not clear what compromises Spider-Man: Miles Morales will make to achieve 4K/60 fps performance, but it’s possible that features like real-time ray tracing and other rendering effects could be disabled in Performance Mode to emphasize frame rate and resolution. We’ve reached out to Sony Interactive Entertainment for additional details and will update when the company responds.
On PS4 Pro, Sony and its first-party developers have given players the option to prioritize frame rate or resolution (as well as other fidelity settings) in games such as God of War, The Last of Us Remastered, Uncharted 4, and The Last Guardian.
Spider-Man: Miles Morales was revealed for PS5 in June. The follow-up to 2018’s Marvel’s Spider-Man will be a stand-alone game with a reportedly smaller scope than Peter Parker’s adventure.