The staples of Saturday night dirt-track racing in the United States — the Legends, Street Stock, and Big Block Modified divisions — beef up the driving action in the year’s newest licensed motorsports game, Tony Stewart’s All-American Racing, which launches on Sept. 4.
It’s the follow-up to this past winter’s successful Tony Stewart’s Sprint Car Racing, which brought the former NASCAR developer Monster Games together with Stewart, the stock car champion who owns (and races on) the all-dirt Eldora Speedway in Rossburg, Ohio.
Eldora won’t be in Stewart’s second video game, but All-American Racing will feature 26 new tracks, plus an improved career mode that threads in personnel decisions and some business management choices.
A Monster Games rep said the studio is hopeful to get “a handful of licensed tracks as DLC opportunities” later on, without specifically mentioning Eldora. That track appears in NASCAR Heat 5, which launched in July, so it seems to be tied up in ongoing licensing obligations.
Monster Games, based in Northfield, Minnesota, developed the first four NASCAR Heat games beginning with 2016’s NASCAR Heat Evolution. NASCAR-owned publisher 704Games abruptly severed ties with Monster last fall. NASCAR Heat development ostensibly moved in-house to 704Games, but this year’s NASCAR Heat 5 is largely a reconditioning of Monster’s preceding work, with low Metacritic and user scores to match.
Tony Stewart’s All-American Racing launches on PlayStation 4, Windows PC via Steam, and Xbox One, for $29.99. A retail version hits shelves at Walmart on Sept. 22, and includes Tony Stewart’s Sprint Car Racing. That game involves the sprint cars and midget racers of the All Star Circuit of Champions series, which Stewart acquired in 2015.