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EA announces Skate 4 development team

Meet Full Circle

A close-up shot of a skateboard wheel, key art for the original Skate Image: Electronic Arts
Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Electronic Arts is making a new Skate game and has formed a new studio for the project, the company announced Wednesday. That studio, named Full Circle, is headquartered in Vancouver, but EA describes the team as global, with “a geo-diverse team and culture.”

Leading Full Circle in development of the new Skate is Daniel McCulloch, formerly a general manager of Xbox Live at Microsoft. McCulloch’s credits also include producer roles on the Forza Motorsports series and Microsoft’s first-party Kinect games.

“The fans wished Skate back into existence and we want them to feel involved in the process from development to game launch and beyond. We want them to feel like they are a part of Full Circle,” McCulloch said in a news release. “We’re all about having fun and making great games that people want to play with their friends. And, we’re looking for more developers to help us build compelling worlds for players to explore.”

The logo for EA’s Full Circle Image: Electronic Arts

Electronic Arts named Deran Chun and Chris “Cuz” Parry as Skate’s “creative leadership,” saying the duo have been “integral to the creation of the franchise and the development of all three original games.”

The Skate series was originally developed by EA’s Black Box studio in Vancouver. That team was merged into EA Canada and Black Box closed in 2013. The last Skate game, Skate 3, was released in 2010. Since then, fans of the skateboarding sim series have pestered EA for a sequel, bombarding the publisher with the #skate4 hashtag on social media until, in 2020, the company finally relented and announced that a new Skate game was in development.

The new Skate — which better be named Skate 4 — does not have an announced release date or platforms.

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