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Ninja Theory shuts down development on Bleeding Edge

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Studio now focusing on Hellblade sequel, two other projects

A screenshot from Bleeding Edge Image: Ninja Theory/Xbox Game Studios

Development has ended on Bleeding Edge, less than a year after the multiplayer melee battler launched on Windows PC and Xbox One.

Developer Ninja Theory announced the end on Thursday, noting that Bleeding Edge remains active and playable. It just never drew much of an audience. SteamCharts counted the game’s PC playership at an average of 480 in its launch month of March 2020, and it’s dwindled ever since.

Bleeding Edge was announced at E3 2019. The game featured teams of four players, drawing from a roster of 13 bizarre characters, fighting with stylish melee and ranged weapons. It was the first Xbox One game developed by Ninja Theory following Microsoft’s acquisition of the studio in 2018.

Ninja Theory now turns its full attention to Senua’s Saga: Hellblade 2, the sequel to 2017’s award-winning Hellblade: Senua’s Sacrifice. Senua’s Saga was announced at The Game Awards 2019; it doesn’t yet have a launch date but it will launch on Windows PC and Xbox Series X.