clock menu more-arrow no yes mobile

Filed under:

Viral rhythm game Friday Night Funkin’ is getting a ‘full-ass’ upgrade

Groove the night away with a fuller, more fleshed out version of the game

The boyfriend from Friday Night Funkin’ throws up a peace sign Image: ninja_muffin99, Phantom Arcade via Polygon
Ana Diaz (she/her) is a culture writer at Polygon, covering internet culture, fandom, and video games. Her work has previously appeared at NPR, Wired, and The Verge.

The Newgrounds sensation Friday Night Funkin’ is getting a “full version,” complete with 60 new songs, two-player mode, and an online leaderboard, thanks to a successful Kickstarter campaign.

If you haven’t heard of it, Friday Night Funkin’ is a rhythm game inspired by Dance Dance Revolution where you play as a boyfriend (aptly named Boyfriend) trying to smooch his girlfriend. The game is known for its unique, cartoony 2D art style and boppin’ tracks. Currently, it’s available to download for free on Linux, Mac, and Windows PC, and playable in a browser via Newgrounds.

Friday Night Funkin’ has become a runaway success, with 15 million plays on Newgrounds alone. Since its release, it has gone on to inspire dozens of modders and animators to make content with the game, with the videos of modded games garnering as many as 20 million views on YouTube. It’s popular on TikTok as well, where one of its songs has currently over 48,000 videos using the sound.

While the current version of the game has a lot of heart and is accessible for anyone to play, it is also pretty barebones. The Newgrounds version has 21 playable tracks, and rougher art style and animations. It’s great, but it looks like a passion project rather than a fully polished game. The Newgrounds version still lacks some basic features, like a results screen after completing a song.

The full game (aka Friday Night Funkin’: The Full-Ass Game) will build on all the previous work to make something more polished and much larger in scope. The developers are promising 60 new songs, new gameplay mechanics, cutscenes, local two-player, new playable characters, and online leaderboards. The creators also shared that the fuller version will add support for their modding community and a custom charting interface to allow people to put their own audio files into the game.

At the time of press, the those running the crowdfunding campaign have raised roughly over $580,000 with 29 days to go still. With this, backers have unlocked a few stretch goals like a mobile build, a custom character creator, and fully animated cutscenes.

But with anything gained, there is a little something lost. In this case, the new full game will no longer live on browsers.

“The web version will receive some of the levels we make in full-development as time rolls by. Only the full release will contain all the content, but we still want to give fans a taste of what we’re cookin from time to time,” the developers shared.