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Halo Infinite multiplayer to support cross-play, cross-progression on PC and Xbox

Microsoft says it’s working hard to cater to PC gamers

Master Chief aiming a gun while standing high up above a valley in Halo Infinite Image: 343 Industries/Xbox Game Studios
Owen S. Good is a longtime veteran of video games writing, well known for his coverage of sports and racing games.

Halo Infinite’s multiplayer component will support cross-platform play and progression when it launches later this year, Microsoft announced Thursday. It will be the first entry in the Halo franchise’s main first-person shooter series to launch on Windows PC on the same day it does on consoles.

The news was part of an overall update on Microsoft’s efforts with PC gaming. Matt Booty, head of Xbox Game Studios, said multiplayer customization and progress in Halo Infinite will follow players across PC, Xbox Series X, and Xbox One. Halo Infinite’s multiplayer will be free to play, Microsoft confirmed last summer. The franchise joins Call of Duty, Fortnite, and other heavyweight first-person shooters in offering free modes with unlockable progression.

The support aligns with last year’s efforts to bring the PC version of Halo: The Master Chief Collection to full parity with its Xbox One and Xbox Series X counterparts. That included cross-platform multiplayer support for the first time ever, which arrived in November alongside the anthology’s Xbox Series X launch.

“We have been working closely with the PC community to ensure that Halo Infinite offers a premier PC experience,” Booty said, “including highly desired features such as support for ultrawide and super ultrawide screens, triple keybinds, a wide variety of advanced graphics options, and more. We want to make sure that Halo is serving the PC community.”

Booty added that Xbox Cloud Gaming, a feature of Xbox Game Pass Ultimate, is a big part of Microsoft’s PC support, as it helps subscribers “play over 100 console games on a wide range of computers, from lower-spec, entry-level machines to older devices that otherwise couldn’t handle games that require more power.”

Originally, Microsoft planned to launch Halo Infinite alongside the Xbox Series X and Series S in November, but reactions to a preview slice of the game’s campaign sent developer 343 Industries back to the drawing board to polish and improve the game. Microsoft announced in December that it had pushed back Halo Infinite to fall 2021.