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The long ladder in Metal Gear Solid 3: Snake Eater is great and all, but here’s how to skip it

A player has discovered a glitch will allow you to skip it

Ana Diaz (she/her) is a culture writer at Polygon, covering internet culture, fandom, and video games. Her work has previously appeared at NPR, Wired, and The Verge.

Hideo Kojima’s infamously lengthy set pieces are no match for the game-breaking antics of speedrunners, it turns out. On Tuesday, speedrunner Apel at last figured out how to skip the long ladder climb in Metal Gear Solid 3: Snake Eater. As Metal Gear fans well and truly know, this is one hell of a climb otherwise, so Apel’s discovery is a public service.

In the exploit, Solid Snake assumes a T-pose after some menu glitching and — presto! — swan dives into the room above the long ladder climb. This clip comes from the HD remake released in 2011 on PlayStation 3.

Metal Gear Solid 3: Snake Eater first launched in 2004, and by then Kojima was really finding his groove as a game director. The two-minute ladder climb is one of those notorious Kojima scenes where a burst of action and tension is followed by a long, long sequence of boredom. This one comes just after Snake defeats a deadly sniper, only to suffer through a long and quiet climb to the top. It’s a far cry from the action-packed super spy lifestyle Snake has committed himself to.