clock menu more-arrow no yes mobile

Filed under:

Star Wars Jedi: Survivor getting patched pronto to fix bugs, Respawn says

PC fixes rolling Monday, PS5 and Xbox coming Tuesday

Cal Kestis stares intensely in Star Wars Jedi: Survivor. Image: Respawn Entertainment/Electronic Arts via Polygon

Star Wars Jedi: Survivor, beleaguered by a series of performance issues on PC and two serious glitches and other problems on consoles, will get two patches on Monday and Tuesday to help clean up the mess.

Respawn Entertainment said Monday that the PC patch will roll out that day, and it will deliver “performance improvements for non-raytraced rendering.”

It’s not clear if that covers all, some, or only a tiny part of the problems PC players were reporting on day one of Star Wars Jedi: Survivor’s April 28 launch. A note from Respawn and Electronic Arts that day acknowledged substandard performance on PC, but said the biggest issues concerned “high-end machines or certain specific configurations.” The studio apologized to players and promised patches pronto.

The PlayStation 5 and Xbox Series X versions don’t appear to have the same frame rate and performance issues as the PC version. Their patch, coming Tuesday, does deal with “performance improvements” and “various rendering issues,” but it more specifically addresses bugs and other jarring defects.

Most notably, it will fix a game-breaking problem where players found themselves stuck inside the Chamber of Duality. There are certain spoilers that come with explaining what the problem is there, so see the Reddit thread for more details.

The console patch notice doesn’t say if it fixes this rather hilariously unfortunate bug, where a big bad guy named Mogu hits Cal Kestis so hard he pounds the XP right the hell out of him and into the ground. Players on Reddit said that dying at Mogu’s meaty hands left their death marker in an unreachable location and their XP unrecoverable.

The console fixes mentioned on Monday have already been applied to the PC version, Respawn said. “We are hard at work on patches that will further improve performance and fix bugs across all platforms.”

Here’s everything Respawn pledges to patch up with Jedi: Survivor’s upcoming fixes:

5/1 - PC

  • Performance improvements for non-raytraced rendering.

5/2 - PlayStation 5 & Xbox Series X|S

  • Multiple crashes fixed across PlayStation and Xbox Series X|S and various areas of the game.
  • Fixed crashes that were tied to skipping cinematics.
  • Performance improvements across PlayStation 5 and Xbox Series X|S.
  • Fixed an issue with dynamic cloth inside the Mantis.
  • Fixed various rendering issues.
  • Fixed issues with registered Nekkos.
  • Fixed issues with cinematic dialogue overlapping.
  • Fixed various collision issues.
  • Fixed an issue with enemy AI remaining in T Pose during photo mode.
  • Fixed a freeze that occasionally occurred while talking to Doma.
  • Fixed a bug where the BD-oil VFX did not properly render.
  • Fixed an issue where players were getting stuck inside the Chamber of Duality if you didn’t save after leaving the chamber and die.

Sign up for the newsletter Sign up for Patch Notes

A weekly roundup of the best things from Polygon