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GTA 6 won’t launch on PC, but GTA 5 didn’t either

Stop me if you’ve heard this one before

a lengthy causeway, seen from the sky, connects two pieces of land over tropical blue-green waters in Grand Theft Auto 6
No, that’s not Microsoft Flight Simulator.
Image: Rockstar Studios/Rockstar Games
Charlie Hall is Polygon’s tabletop editor. In 10-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy.

Grand Theft Auto 6 will “push the limits of what’s possible in a highly immersive, story-driven open-world experience,” according to its makers. But, according to a news release shared Monday by publisher Take-Two Interactive, it won’t be doing so on Windows PC.

The decision to launch the hotly anticipated new third-person action game solely on PlayStation 5 and Xbox Series X/Series S consoles comes as no surprise, unfortunately. Rockstar Games has a history of its PC versions coming a bit later on in the development cycle. After Grand Theft Auto 5 launched in 2013, the wait was especially long, with the New York City-based studio holding off for nearly 19 months before a PC port.

Of course, it was only once GTA 5 landed on PC that its most enduring legacy was carved. That’s when its role-playing scene really took off, with players pushing the bounds of decency and logic to breathe life into its chaotic streets in Grand Theft Auto Online. The PC community gave The Elder Scrolls 5: Skyrim its flying Thomas the Tank Engine-faced dragons, and Call of Duty its cannabis-fueled operators, but only GTA 5’s PC players could have produced Tessa Lamb, the animal-loving driving instructor who is also — allegedly — a serial killer.

Grand Theft Auto 6 is due out sometime in 2025. The PC version? A bigger unknown.

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