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Anthem guide: Drops, drop colors, and rarity

Figuring out what all those little pyramids are

Anthem guide to drops, drop colors, and rarity BioWare/Electronic Arts via Polygon
Jeffrey Parkin (he/him) has been writing video game guides for Polygon for almost seven years. He has learned to love just about every genre of game that exists.

The world of Anthem is full of monstrous creatures and enemies — and all of them have a chance to drop loot, gear, or supplies. But in a frenetic firefight, it’s hard to keep track of what you’re picking up.

This guide will walk you through the four types of those drops, and give you examples of each so you can recognize all of those little pyramid-looking things that fall when you shoot a bad guy.


Health drops are red.
Health is a red pyramid with a heart icon.
BioWare/Electronic Arts via Polygon
Ammo is a light blue color.
Ammo appears as a light blue pyramids with bullet icons.
BioWare/Electronic Arts via Polygon

There are only two types of supplies that will drop: health and ammo. Health is a red pyramid with a heart icon floating above it. Ammo is a blueish pyramid with a three bullet icon.


Resources — Chromatic Alloy and Compound, and Parts — don’t have rarity, so they’re all the same color.
Resources glow white.
BioWare/Electronic Arts via Polygon

There are three types of resources you’ll pick up in the world: Weapon and Javelin Parts, Chromatic Alloy, and Chromatic Compound. You’ll get the Chromatic resources from harvesting ore outcroppings or plants while in Freeplay mode. Weapon Parts and Javelin Parts, which are Javelin-specific, are in crates that you open and wreckage that you scavenge.

Resources appear as a gray, glowing orb. It’s kind of a nondescript knot of stuff.


Embers glow different colors depending on their rarity.
A Rare Ember.
BioWare/Electronic Arts via Polygon

You’ll use Embers to craft gear for your Javelin. Embers come in four flavors, each with an associated color: Uncommon (green), Rare (blue), Legendary (purple), and Masterwork (gold).

Embers look a lot like the Chromatic resources above, but they’re colored to match their rarity.


Uncommon items are green pyramids.
An Uncommon item.
BioWare/Electronic Arts via Polygon

The items you pick up during an expedition won’t be identified until you get back to Fort Tarsis. These items can be any of the parts you control on your Javelin’s loadout — like weapons, grenades, or components. You’ll see a full display of the items you picked up during your debrief scene.

Item rarity works like Embers. There are five kinds: Common (white), Uncommon (green), Rare (blue), Legendary (purple), and Masterwork (gold). Items are marked with a two-triangle diamond floating over a double-pyramid-shaped (octahedron) drop. They’re a little bigger than ammo or health drops, so they’re easier to spot.

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