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Assassin’s Creed Valhalla guide: How to unseal the Well of Urdr

It’s part of the Well-Traveled questline in Asgard

Female Eivor standing in front of a light puzzle Image: Ubisoft Montreal/Ubisoft via Polygon
Nicole Carpenter is a senior reporter specializing in investigative features about labor issues in the game industry, as well as the business and culture of games.

As part of the “Well-Traveled” quest in Assassin’s Creed Valhalla — which takes place in Asgard — players are tasked with gathering some water from the Well of Urdr. Reaching the location is easy: Just follow the markers to the well’s entrance. But the well is gated by a light puzzle, which can only be unlocked by solving its mysteries.

The first light beam is easy — it only has to be positioned straight ahead to unlock the first portion. But once you’ve reached the well area, there’s a larger puzzle that uses the same mechanics to solve. The gist of it is this: The beams of light are powered by the different posts. In this room, there’s one with a single beam that needs to be split in order to unseal the well.

It’s not necessarily a tricky puzzle, but it can be hard to see well in the dark cave, making it a lot harder. And that’s the trick with this one — the solution is aiming the original beam of light at a well-hidden light on the opposite end of the room, above the entrance to the area. It’ll require you to look beyond what’s in front of you, back through into the last room.

beams of light in the well of urdr Image: Ubisoft Montreal/Ubisoft via Polygon

The orb on the bottom left side of the screen (labeled 1) is where the power comes from, and the topmost orange orb (labeled 2) is where the beam should be pointed to move forward with the puzzle. Once you’ve positioned this first beam into the correct position, the NPC companion with you, Tyr, will make note of it — “You’ve done this before, huh?”

Two beams will shoot out of the orange orb on the top of the screen, hitting the orbs labeled 3 and 4.

From here, you’ll need to head down to the sealed well, where there’s a moveable orb (labeled 7), which will need to be adjusted to line up with the beam closest to it. You’ll want to position the bottom orb as seen below and in the photo above, connecting the beam to position 8.

beams of light Image: Ubisoft Montreal/Ubisoft via Polygon

This will project the beam into another statue (8). Make sure it’s lined up correctly so it hits right in the center. You might need to do some tweaking!

On the other side of the room, head over to orb 4 and connect your other beam of light to the last unlit orb (labeled 5 and just offscreen in the labeled image) closest to it. When the last orb (5) lights up, position that beam to hit the final receptacle, labeled 6, down in the inner circle closest to the well. If it’s positioned correctly, the well will become unsealed and you’ll be able to dive in.

That’s when you’ll collect some water from the well and the game will progress on.

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