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Teacher and coach by day. Freelance games journalist by night. Good old fashioned go-getter. Follow Ben on Twitter @SuperBentendo

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The 8-year process behind Playdate’s glorious crank

From nearly day one, Panic’s portable console has been defined by a single feature hanging off its right side

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Designing the game console of the future (in 1997)

How one clever idea inspired a life of creativity

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The self-destructing game of 1986

How one man brought the first high-stakes games to life.