Teacher and coach by day. Freelance games journalist by night. Good old fashioned go-getter. Follow Ben on Twitter @SuperBentendo
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The 8-year process behind Playdate’s glorious crank
From nearly day one, Panic’s portable console has been defined by a single feature hanging off its right side
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Designing the game console of the future (in 1997)
How one clever idea inspired a life of creativity
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The self-destructing game of 1986
How one man brought the first high-stakes games to life.