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On the other side of Arvantville, Bloodstained: Ritual of the Night moves to Entrance — it’s where you enter the castle. While Arvantville is your hub for NPCs and upgrades, Entrance is your hub for exploring the world.
Entrance connects to Arvantville, Garden of Silence, Forbidden Underground Waterway, Dian Cecht Cathedral, and Oriental Sorcery Lab.
Below, we’ve included several maps of Entrance, broken down by the ability you’ll need to access each new area. The maps are in chronological order based on when you get each new ability. The more you scroll, the farther into the game you go.
Entrance on the first visit
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Your first visit to Entrance won’t open much. You’ll run through it to the right, then back through it to the left on a higher level, but you won’t be able to unlock most of the paths to other areas.
You will meet one NPC here: Benjamin. Give him a Waystone to complete the “The Stranded Man” quest, and he’ll reward you with 1,000 GP and move to his unfortunate hiding place in Forbidden Underground Waterway.
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Entrance with Craftwork
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Once you defeat Craftwork in Dian Cecht Cathedral and get the Craftwork Shard ability, you’ll open a new path out of Entrance to a different part of Dian Cecht Cathedral.
Entrance with Reflector Ray
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After you defeat Bathin in Underground Sorcery Lab to get the Reflector Ray ability, you’ll open a couple new rooms with a Max Ammo Up and two chests.
Entrance with Blood Steal
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Defeat Bloodless in Dian Cecht Cathedral to gain the Blood Steal Shard ability. With this, you can now drain the blood fountain in Entrance and open a new path to Forbidden Underground Waterway.
Entrance with Invert and Aegis Plate
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The final areas of Entrance require the Invert ability and the Aegis Plate armor. You’ll get the Invert ability from Orobas in Inferno Cave. You’ll also need Invert to go pick up the Aegis Plate from a chest on the far side of Tower of Twin Dragons.
The chest in the top left contains a Crow Hat.