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Death Stranding guide: Eastern Region connection level rewards

What you get for increasing a facility’s stars

Death Stranding Eastern Region connection level rewards Kojima Productions/Sony Interactive Entertainment via Polygon

In this Death Stranding guide, we’ll list all of the connection level rewards in the Eastern Region.

There are several places to go and people to meet in the first map, and we’ll show you what earning stars with Nick Easton (Capital Knot City), Benjamin Hancock (Distribution Center West of Capital Knot City), Jake Wind (Wind Farm), Viktor Frank (Port Knot City), The Ludens Fan, and The Musician gets you.

How connection level rewards and stars work

Your job in Death Stranding is to reconnect people. As you deliver cargo and get Likes for a job well (or poorly) done, your connection level increases, and you earn points toward the five stars for every place and person who takes and offers deliveries.

Nearly every star that you earn comes with a reward. Sometimes that’s text to read. But occasionally, it’s something much more interesting. Here’s the general pattern:

  • ⭐️⭐️ Rewards for the first two stars are generally story- and character-related items that Sam gets after adding people and places to the chiral network.
  • ⭐️⭐️⭐️ The three-star reward tends to be a new color for Sam’s equipment.
  • ⭐️⭐️⭐️⭐️ The four-star reward is a hologram (and sometimes more).
  • ⭐️⭐️⭐️⭐️⭐️ The five-star reward always adds a cosmetic star to Sam’s pant leg, various other items, and the ability to rest at the structure (if you couldn’t already rest there).

Here’s how that plays out in Death Stranding’s Eastern Region map.

Death Stranding Eastern Region connection level rewards

STRUCTURE NAME CHARACTER STARS/ CONNECTION LEVEL REWARD DETAILS
STRUCTURE NAME CHARACTER STARS/ CONNECTION LEVEL REWARD DETAILS
Capital Knot City Nick Easton 4 Additional autonomous delivery bot
Capital Knot City Nick Easton 4 Hologram data Nick Easton
Capital Knot City Nick Easton 3 Unknown
Distribution Center West of Capital Knot City Benjamin Hancock 3 Design data Bridges Boots (Lv. 1)
Distribution Center West of Capital Knot City Benjamin Hancock 3 Design data Container Repair Spray
Distribution Center West of Capital Knot City Benjamin Hancock 4 Hologram data Benjamin Hancock
Distribution Center West of Capital Knot City Benjamin Hancock 3 Hologram data Bridges Guard: Macho
Distribution Center West of Capital Knot City Benjamin Hancock 3 PCC structure Bridge
Ludens Fan The Ludens Fan 4 “Sam” sunglasses frame color Coyote brown
Ludens Fan The Ludens Fan 3 Backpack color Coyote brown
Ludens Fan The Ludens Fan 5 Cap color Coyote brown
Ludens Fan The Ludens Fan 4 Hologram data Ludens fan
Ludens Fan The Ludens Fan 2 Hologram data Nendroid Jumbo Ludens
Ludens Fan The Ludens Fan 3 Ludens mask frame color Coyote brown
Port Knot City Viktor Frank 5 “Sam” sunglasses frame color Yellow
Port Knot City Viktor Frank 4 Additional autonomous delivery bot
Port Knot City Viktor Frank 4 Hologram data Viktor Frank
Port Knot City Viktor Frank 3 Ludens mask frame color Yellow
The Musician Musician 5 Cap color Cool blue
The Musician Musician 4 Hologram data Musician
The Musician Musician 3 Ludens mask frame color Cool Blue
The Musician Musician 0 (first trip) Token of gratitude Harmonica
Waystation West of Capital Knot City George Baton 5 “Sam” sunglasses frame color Rose pink
Waystation West of Capital Knot City George Baton 3 Backpack color Rose pink
Waystation West of Capital Knot City George Baton 4 Cap color Rose pink
Waystation West of Capital Knot City George Baton 4 Hologram data George Baton
Waystation West of Capital Knot City George Baton 3 Ludens mask frame color Rose pink
Waystation West of Capital Knot City George Baton 0 (first trip) PCC structure Postbox
Wind Farm Jake Wind 5 ”Sam” sunglasses frame color Ghost Green
Wind Farm Jake Wind 3 Backpack color Ghost Green
Wind Farm Jake Wind 4 Cap Color Ghost green
Wind Farm Jake Wind 4 Hologram data Jake Wind
Wind Farm Jake Wind 3 Ludens Maks frame color Ghost green
Wind Farm Jake Wind 0 (first trip) PCC structure Generator (Lv. 1)

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