The Gauntlet is one of the three challenges in Destiny 2’s Leviathan raid. For this encounter, bring a Kinetic auto rifle, an energy weapon with some range and Power weapons that can quickly take down a Centurion. This guide will recommend how to set up your characters for success in Calus’ horrible race of death.
Best kinetic, energy and power weapons
Different types of weapons are great for different types of battles. In this section, we’ll give advice on what types of guns you should use and why.
Kinetic: Auto rifle
This fight only has one section with combat in it. When the fight begins, you will have enemies pouring out of every door. Due to the sheer volume of foes, an auto rifle is excellent here. Since enemies are stacked up, missing a shot is pretty harmless, and most autos can kill a side’s worth of enemies in one clip.
Auto rifles come in handy in another place as well. If you are a Shooter in this fight, firing at the triangle doesn’t always work the way you want it to. One shot usually wont do it unless they are perfectly synced up. Being able to fire half a clip very quickly will save you some runs in this section.
Energy: Scout rifle
For when that Kinetic auto isn’t accurate enough, use a scout rifle. You may be pretty far away from your triangle. If you want to be accurate, use a scout rifle to shoot your target from afar.
A Energy scout rifle can also be very helpful for dealing with enemies at other plates. If your allies don’t survive their army of enemies, the entire team loses. Being able to help them out is crucial to success.
Power: Rocket launcher, fusion rifles and sniper rifles
Like a lot of encounters in the Leviathan Raid, this fight hinges on your Power weapon. While the waves of enemies can be tough, a Centurion can provide a lot of problems to a group. If you can get yours down fast enough to help an ally with theirs, you could save a friend.
For these enemies, you want a rocket launcher, a fusion rifle or a sniper rifle. All three of those weapons allow for medium range engagement. Since Centurions can get nasty if you get too close, stay away from shotguns or swords, unless you are particularly brave. It is worth noting that if you can afford to change your Power weapon’s element to Solar, it would help you take down the Centurions even faster here.
Sunshot (Exotic hand cannon)
Sunshot is one of the best Exotics for this fight. Due to its Exotic perk, Sun Blast, Sunshot will cause enemies you kill to explode, damaging all enemies nearby. If you are fast, you can kill the Psion with a headshot in the pack of three Cabal as soon as they exit the door. This will cause them to explode, damaging and staggering their allies. Hit one of the others and they will explode as well.
Sunshot fires quickly and can clear enemies incredibly quickly. Due to its Solar element, it can even take down Centurions quickly. The only downside here is that you have to trade out your scout rifle for it, which is not a problem at all if you are a Runner or have a experienced group.
Merciless (Exotic fusion rifle)
This is a great fusion rifle. If you decide to take this with you, it will be used as a Centurion slayer. Because of the Merciless Exotic perk, you will be able to pump round after round into a Centurion in a matter of seconds. It even does Solar damage, which will destroy its shields and make it explode.
Sins of the Past or Curtain Call (Legendary rocket launchers)
We put these two rockets together because they have cluster bombs (rockets create mini explosives after impact, dealing even more damage). However, they do have fairly different stats, and we prefer Sins of the Past due to the blast radius and the auto-reload when stored. Just know that you can use either.
The Sins of the Past rocket is excellent in this fight. If you are able to take down the Centurion’s shield with a Sunshot or a Solar scout rifle, you will be able to remove the rest of its health with a single rocket. If you are accurate and can lead a target (sometimes difficult considering the Centurion’s unpredictable and laggy movements), a rocket will also do great in helping allies take down their Centurion.
The Long Walk (Legendary sniper rifle)
The Long Walk is an ideal sniper rifle here, as it is very accurate and does extremely high damage. However, since it is the Trials of the Nine sniper and therefore pretty hard to get, any high impact sniper will do.
Bringing a sniper is perfect if you want to be a more supportive player. If you are fast and accurate, you can take down your own Centurion before he even makes it out of the door. Then, you can turn your attention to your allies. For experienced players, this is a great choice.
Titan Striker, Code of the Earthshaker
As with almost all of the fights in the Leviathan Raid, Titans should run. Striker with double Pulse grenades. Their Super is also excellent for taking down a wave of enemies very quickly.
Helping you run distances quickly and keep momentum is extremely important for Runners, and these are the best boots for that. For Shooters, these will come in handy during the final race, but their real power comes in helping you rotate to help allies out during the first phase. Speed is everything in the Gauntlet, so why not take these?
Hunter Gunslinger, Way of the Sharpshooter or Nighstalker, Way of the Trapper
Hunters don’t really have an awesome subclass choice. So instead of picking one very strong class like we will with Warlock and Titan, we can choose between two average choices. Gunslinger is great for killing Centurions and adds while Nightstalker is great for staying safe and helping allies.
If you go Gunslinger, you want this helmet. While extreme damage is never required for this fight, Celestial Nighthawk allows you to one shot a Centurion no matter how far away they are. If you finish with yours and see an ally struggling, you can pop Golden Gun and instantly relieve them.
This is a very powerful Exotic if you can use it well. The tether from your Shadowshot will be able to connect most of the enemies together and refund you a bunch of Super energy. Fire it in the middle, right under your triangle, and all of the enemies will get stuck together. Because you can use your Super more liberally, you can also fire it over to an ally to help them out.
Warlock Stormcaller, Attunement of the Elements
The Stormcaller argument is very similar to that of the Striker Titan argument. Stormtrance is excellent for clearing adds and the Pulse grenade is extremely powerful when thrown in front of a door.
You will end up running at some point in this fight. These boots really help for the race section as they increase your speed and, like the Dunemarchers, for helping your rotate to your allies’ plates. In a fight where most Exotics don’t really matter, this one will make a difference.