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Destiny 2 Curse of Osiris guide: Lost Prophecy Verses

What type of gun is in each verse, is it any good and what do you need to craft it

Ryan Gilliam (he/him) has worked at Polygon for nearly seven years. He primarily spends his time writing guides for massively popular games like Diablo 4 & Destiny 2.

Once you finish your first heroic adventure in Destiny 2 Curse of Osiris (after you finish the campaign), Brother Vance will offer you Lost Prophecy, Verse 1. You’ll use this small box is to craft one of 11 new Vex-themed weapons.

After completing Verse 1, which is essentially a tutorial box, Vance will offer three more boxes. Each Verse does not directly tell you which gun it’ll give you or what crafting materials are needed when you select it. That’s where we come in.

Each box requires different crafting materials that you’ll find scattered around the world of Destiny 2. For help locating these resources, check out our handy crafting guide.

Thanks to this helpful Reddit thread by denprofet and the Destiny 2 database, we also have an idea of the Verses that have yet to be featured by Brother Vance. We’ve included those below.

Lost Prophecy, Verse 1

Bungie/Activision

Lost Prophecy, Verse 1 is simple to finish. It requires one Concentrated Radiolarian Culture.

Use the Concentrated Radiolarian Culture with Verse 1 in your inventory and take it to Brother Vance. Once he sees that it’s fulfilled, take it over to the weapon crafting station to receive the Garden Progeny 1 scout rifle.

Garden Progeny 1 is a decent scout rifle. If you enjoy slow firing, very accurate, long range scout rifles, this is a great gun. The Outlaw perk, which causes precision kills to increase the speed of your next reload, is particularly handy.

Lost Prophecy, Verse 2

Verse 2 requires two Concentrated Radiolarian Culture and one Advanced Paradox Amplifiers.

Taking the completed Prophecy to the weapon crafting station will net you The Conqueror 2, a kinetic submachine gun.

Destiny Tracker

This SMG is in the 900 rounds per minute archetype, which is very fast. Having Kill Clip on a submachine gun like this has some serious potential. This SMG is certainly worth a try.

Lost Prophecy, Verse 3

Bungie/Activision

Lost Prophecy, Verse 3 requires one Concentrated Radiolarian Culture and two Advanced Paradox Amplifiers.

Use the Concentrated Radiolarian Culture and both Advanced Paradox Amplifiers with Verse 3 in your inventory and take it to Brother Vance. Once he sees that it’s fulfilled, take it over to the weapon crafting station to receive the Jack Queen King 3 hand cannon.

The Jack Queen King 3 is a solid energy hand cannon. The gun just feels good to use. However, its perks are situational, although Ricochet Rounds on a hand cannon is pretty fun. If you’ve been looking for a hard-hitting Energy hand cannon to pair with your favorite Kinetic auto rifle, this is an awesome option.

Lost Prophecy, Verse 4

Bungie/Activision

Lost Prophecy, Verse 4 requires three Concentrated Radiolarian Cultures.

Use the Concentrated Radiolarian Cultures with Verse 4 in your inventory and take it to Brother Vance. Once he sees that it’s fulfilled, take it over to the weapon crafting station to receive the Machina Dei 4 pulse rifle.

The Machina Dei 4 pulse rifle is nice if you enjoy High-Impact Frame pulses. It fires very slow but packs a punch. Its main perk, Ambitious Assassin, is good to have for completing Public Events and lots of other PvE activities. High Caliber Rounds also promise to make this a powerful pulse in PvP. One shot of this weapon will tell you if you enjoy using it or not. If a steady, slow-firing pulse sounds good to you, pick up Verse 4. If not, save your crafting materials.

Lost Prophecy, Verse 5

Verse 5 will need three Advanced Paradox Amplifiers and one Fossilized Hermaion Blossom.

Crafting this completed Prophecy will grant you the Traveler’s Judgement 5, an energy sidearm.

Destiny Tracker

Like most three-round burst sidearms, the Traveler’s Judgement 5 has some potential. Headseeker, which causes consecutive body shots to increase precision damage, is not that great of a perk however. We’ll have to see how this gun performs once it’s live.

Lost Prophecy, Verse 6

Bungie/Activision

Lost Prophecy, Verse 6 requires an even helping of both materials: two Concentrated Radiolarian Cultures and two Advanced Paradox Amplifiers.

Use both helpings of both materials with Verse 6 in your inventory and take them to Brother Vance. Once he sees that it’s fulfilled, take it over to the weapon crafting station to receive the Sol Pariah 6 submachine gun.

The Sol Pariah 6 is a great submachine gun. Unfortunately, submachine gun quality as a whole varies depending on if you play on consoles or PC. For PC players, this gun fires an extremely accurate stream of bullets. It may not have a huge magazine, but it can take a red bar enemy down pretty fast. If you love the Crucible, check this thing out, as it will be particularly useful there. For console players, consider saving this as one of your last Verses to get, since you won’t see a lot of use out of it. SMGs are still too difficult to control on consoles, unfortunately.

Lost Prophecy, Verse 7

Verse 7 requires one Advanced Paradox Amplifier and two Fossilized Hermaion Blossoms.

Turning in the completed version of the Verse to the crafting station will net you West of Sunfall 7, the kinetic hand cannon.

Destiny Tracker

West of Sunfall looks great on paper. High-Caliber Rounds and Auto-Loading Holster is an awesome combination for a hand cannon. Definitely try and check this thing out once Verse 7 is live.

Lost Prophecy, Verse 8

Verse 8 requires two Advanced Paradox Amplifiers and two Fossilized Hermaion Blossoms.

Turning the completed prophecy into the weapon crafting station will create Infinite Paths 8, the energy pulse rifle.

Destiny Tracker

Infinite Paths is in the 450 RPM archetype, meaning it shoots at a pretty decent speed. There is nothing particularly special about this pulse rifle. We’re not saying that it’s bad, but rather that it certainly isn’t the most unique of guns.

Lost Prophecy, Verse 9

Verse 9 takes two helpings of every resource. Two Concentrated Radiolarian Cultures, two Advanced Paradox Amplifiers and two Fossilized Hermaion Blossoms.

Turning in a completed Prophecy to the weapon crafting station will net you the Null Calamity 9, an energy auto rifle.

Destiny Tracker

Energy auto rifles have a lot of competition, considering that Uriel’s Gift is still probably the best weapon in Destiny 2. However, Null Calamity does have some nice perks, like Zen Moment which keeps the gun stable, that could at least add some variety to your energy loadout.

Lost Prophecy, Verse 10

Verse 10 requires three Advanced Paradox Amplifiers to complete.

Once the Prophecy is completed, you can take the box to the crafting station. It will then pop out a shiny new Future Safe 10, the legendary sword.

Destiny Tracker

Swords are very preference based. You know if you like using them or not. In terms of perks, Future Safe 10 seems pretty decent. If you like swords, consider picking Verse 10 up. If not, this one probably won’t change your mind.

Another Verse, Verse 11

Another Verse doesn’t actually require any materials at all. Instead, this Verse is unlocked after you have completed the other 10. Brother Vance will then offer you a quest line. Finishing that quest line will net you Perfect Paradox, the Legendary shotgun.

Destiny Tracker

Perfect Paradox once belonged to the legendary Titan Saint-14. Its listed perks make it appropriately epic for one of Destiny’s most infamous guardians. Perfect Paradox is full-auto, meaning you can just hold down the trigger and it will keep firing. This is made even better due to the Rampage perk, which causes damage to stack the more enemies you kill in quick succession. This is an awesome combination of perks and promises to make Perfect Paradox quite the powerhouse in PvP and PvE alike.