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Destiny 2 guide: Titan Striker subclass

Lightning fists are back.

In Destiny, Striker was the first subclass that Titan players were given access to when starting their adventure. In Destiny 2, the Striker is back with a more interesting super and some brand new talents.

The subclasses in Destiny 2 have been reworked. These are all of the abilities accessible by the new iteration of Striker Titans. All of these descriptions are taken directly from the Destiny 2 beta.


  • Fists of havoc. Press L1+R1/LB+RB to Supercharge your fists and slam the ground with the force of a maelstrom.


  • Flashbang grenade. An explosive grenade that disorients enemies it damages.
  • Pulse grenade. A grenade that periodically damages enemies inside its explosion radius.
  • Lightning grenade. A grenade that sticks to any surface and emits bolts of lightning.


  • High lift. Jump while airborne to activate Lift and launch into the air at greater heights.
  • Strafe lift. Jump while airborne to activate Lift and launch into the air with strong directional control.
  • Catapult lift. Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.


  • Towering barricade. Press and Hold O/B to create a large barrier that can be used to reinforce a position with cover from enemy fire.
  • Rally barricade. Press and Hold O/B to create a small barrier that allows you to peek over it while aiming down sights, and which instantly reloads your equipped weapon when you take cover.



  • Seismic strike. While sprinting, activate this melee ability to slam shoulder-first into your target and release an Arc of explosion on impact.
  • Terminal velocity. Fists of Havoc’s ground slam attack leaves a damage-dealing field in its wake and deals more damage the longer it’s in the air.
  • Magnitude. Gain an additional grenade charge. Increases the duration of grenade effects.
  • Aftershocks. Damaging enemies with Seismic Strike recharges your grenade.


  • Frontal assault. Strike an enemy with this Melee Ability to reload your weapon and increase your weapon stability.
  • Reversal. Melee kills immediately trigger health regeneration.
  • Knockout. Critically wounding an enemy or breaking their shields increases your melee range and damage.
  • Trample. Killing enemies with Fists of Havoc extends its duration.

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