If you played Destiny, you may be familiar with Xur, the weekly Exotic item merchant. In Destiny 2, he’s back, and now appears all over the map. This week, he’s on Titan. You can find Xur hanging out just east of the Rig, taking shelter from the storm in a small shack.
Xur’s inventory this week consists of the following:
- DARCI, exotic sniper rifle: 29 Legendary Shards
- Ophidia Spate, Hunter chest: 23 Legendary Shards
- Ashen Wake, Titan gauntlets: 23 Legendary Shards
- The Stag, Warlock helmet: 23 Legendary Shards
- Isochronal Engram: 97 Legendary Shards
Xur’s inventory caps out at 631 if you’re at 650 power — one Light above your Collection. He also offers specific rolls on each armor piece each week, giving out different perks for the same pieces. We’ve highlighted any great rolls below.
The exotic perk on DARCI is Personal Assistant, which causes the gun to highlight critical information about the target when you’re aiming down the site. While this bonus is active, DARCI will have better lock-on and deal more precision damage. DARCI used to be pretty bad, but buffs over the summer actually made it pretty powerful. However, it’s still not Sleeper or Whisper of the Worm. If you’re looking for a precision instrument of boss death, look elsewhere. But DARCI is still a fun weapon to use, and being not as good as the competition certainly doesn’t make it bad. If you don’t have DARCI yet, consider picking it up.
The Ophidia Spathe chest piece’s exotic perk is Scissor Fingers, which lets hunters throw two knives per charge. This exotic is pretty neat, and throwing knives have always been fun to use in Destiny. This piece is also fairly unique, as it lets players hold two charges of their melee ability while also granting them two charges instantly upon recharge.
With the recent addition of Way of a Thousand Cuts in Forsaken, this is one of the best Hunter chest pieces in the game. When combined with the subclass’ unique abilities, you can essentially throw knifes constantly. It’s a really fun playstyle, and definitely worth trying out if you have a Hunter.
This week’s roll: Medium mobility with low resilience and low recovery, with a choice between resilience and recovery. Tier one gives a choice between unflinching bow aim, unflinching fusion rifle aim and unflinching kinetic aim. Tier two offers scout rifle reserves and special ammo finder. This is a decent roll for any precision kinetic players. Pick it up if you want to take out foes at range.
Ashen Wake is one of the new exotics in Destiny 2: Warmind. Its main exotic perk is Bring the Heat, which causes the Fusion Grenades used by solar Titans to explode immediately on impact and travel faster in mid-air. This is a cool exotic on paper, but it doesn’t actually add any damage to your grenades.
When other grenade related exotics like the Armamentarium exist, Ashen Wake is a hard sell for your single exotic spot. However, the effect is still pretty fun to use, especially if you’re accustomed to more instant gratification grenades like the Striker’s Pulse Grenades. If you’re a collector or hammer Titan enthusiast, pick these up.
This week’s roll: High resilience, with a choice between resilience and recovery. Tier one offers a choice between hand cannon loader, fusion rifle loader and impact induction — melee damage refunds grenade energy. Tier two gives the choice between sniper rifle scavenger and machine gun scavenger. This is a pretty decent roll for hand cannon/shotgun users. As a PvP exotic, it might be worth a pick up this week.
A returning exotic from Destiny (in name and look at least), The Stag’s exotic perk, Dearly Departed, gives you Rift energy when you’re close to death. When you die, you’ll also drop a healing rift under your feet. This exotic has some great stats and some interesting perks.
Perks that force you to die to be useful usually aren’t great. However, this helmet has potential to help you learn difficult encounters. If you’re a serious Trials player or want some extra survivability when learning the next raid lair, this helmet is worth your Legendary Shards.
This week’s roll: This week’s roll has low resilience, medium recovery, with a choice between resilience and recovery. Slot one offers fusion rifle targeting, hand cannon targeting and Hands-on — melee kills grant Super energy. Slot two offers sniper rifle reserves and machine gun reserves. The roll isn’t bad for PvE, but the helmet itself is still pretty situational.