If you played Destiny, you may be familiar with Xur, the weekly exotic item merchant. In Destiny 2, he’s back, and he can now appear all over the map. This week, he’s on Io to the north of the the Giant’s Scar landing zone, and there’s a helpful icon on the planet map to show you where he is. You can find Xur hanging out in a tiny cave.
Xur’s inventory this week consists of the following:
- The Jade Rabbit, Exotic scout rifle: 29 Legendary Shards
- Raiden Flux, Hunter chest: 23 Legendary Shards
- Synthoceps, Titan gauntlet: 23 Legendary Shards
- Karnstein Armlets, Warlock gauntlets: 23 Legendary Shards
- Fated Engram: 97 Legendary Shards
- Three of Coins: 31 Legendary Shards
Each of the items comes at a maximum power level of 305 — a base power of 300, plus a Legendary (purple) mod that raises the value by five. This scales to your character’s power level, so make sure you’re buying Xur exotics on your highest level character.
The Jade Rabbit
The Jade Rabbit is a returning exotic from Destiny. This scout rifle, which was once a PlayStation exclusive, has only one notable perk. The Fate of All Fools exotic perk causes chained body shots to stack damage on your next precision shot and return ammo to the magazine. The weapon also comes with bonus stability and rounds that deal extra damage to shields.
The Jade Rabbit is a poor scout rifle. Unfortunately, it’s in the slow rate of fire archetype, meaning it fires very slowly but doesn’t pack enough of a punch to compensate. While that may have been enough to ruin the gun on its own, the exotic perk is also fairly useless. Mathematically speaking, The Fate of All Fools isn’t actually worth using, and players should strive for a headshot with every shot if they want max damage.
While The Jade Rabbit could be buffed into viability eventually, we recommend saving your shards for now.
The Hunter exotic this week is Raiden Flux. This chest piece’s main perk is Synapse Junction, which causes subsequent hits from the Arcstrider staff to deal more damage and extend the duration of the Super. While the Arcstrider is the least desirable Hunter subclass, this exotic makes it worth using in certain PvE situations. There are specific times in raids where this chest piece can help clear out multiple enemies at once. This turns an otherwise mediocre Super into a very powerful one. If you don’t have Raiden Flux, it’s worth your Legendary Shards.
The Titan exotics are the Synthoceps whose exotic perk, Biotic Enhancement, allows Titans to have increased melee lunge range and deal more melee damage when surrounded. These gauntlets are decent for PvE but really shine in a PvP environment. If you like to play aggressively in the Crucible, you should absolutely pick these up.
The Karnstein Armlets are fun, decent Warlock exotics. The exotic perk, Vampire’s Caress, will grant health regeneration, melee ability energy, class ability energy and grenade energy on melee attacks. Similar to the Titan offering this week, the Karnstein Armlets are nice for PvE but great in PvP. Warlocks aren’t known for getting in the thick of things, but if you like to punch when playing Destiny 2, pick up these gauntlets immediately.
The Fated Engram is new as of the Dec. 12 update. Buying one may be expensive, but it guarantees you an exotic that you don’t have. If you find yourself drowning in Legendary Shards and missing a few key Exotics, this is a pretty great way to spend your Shards. You can only get one per account, once a week. However, some players are reporting that the Fated Engram is failing to give them new exotics. Buyer beware.
Three of Coins
This old farming buff has returned from the Destiny graveyard to help you farm exotics. Also new as of Dec. 12, Three of Coins is a four-hour buff that increases the odds of Exotic engrams dropping in the wild. Bungie clarified their effectiveness, and they don’t seem particularly worth the steep Legendary Shard cost at the moment.