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Destiny 2 Xur location and items, July 6-9

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Head to Titan for some Exotics

Destiny 2 Xur

If you played Destiny, you may be familiar with Xur, the weekly Exotic item merchant. In Destiny 2, he’s back, and he can now appear all over the map. This week, he’s on Titan to the east of the The Rig’s landing zone, and there’s a helpful icon on the planet map to show you where he is. You can find Xur hiding out just inside of a doorway.

Destiny 2 Xur location July 6-9, 2018 Bungie/Activision

Xur’s inventory this week consists of the following:

  • The Jade Rabbit, Exotic scout rifle: 29 Legendary Shards
  • Mechaneer’s Tricksleeves, Exotic Hunter gauntlets: 23 Legendary Shards
  • Synthoceps, Exotic Titan gauntlets: 23 Legendary Shards
  • Karnstein Armlets, Exotic Warlock gauntlets: 23 Legendary Shards
  • Three of Coins: 31 Legendary Shards

Each of the items comes at a maximum power level of 305 — a base power of 300, plus a Legendary (purple) mod that raises the value by five. This scales to your character’s power level, so make sure you’re buying Xur Exotics on your highest level character.

THE JADE RABBIT

The Jade Rabbit is a returning Exotic from Destiny. This scout rifle, which was once a PlayStation exclusive, has only one notable perk. The Fate of All Fools Exotic perk causes chained body shots to stack damage on your next precision shot and return ammo to the magazine. The weapon also comes with bonus stability and rounds that deal extra damage to shields.

The Jade Rabbit is a poor scout rifle. Unfortunately, it’s in the slow rate of fire archetype, meaning it fires very slowly but doesn’t pack enough of a punch to compensate. While that may have been enough to ruin the gun on its own, the Exotic perk is also fairly useless. Mathematically speaking, The Fate of All Fools isn’t actually worth using, and players should strive for a headshot with every shot if they want max damage.

While The Jade Rabbit could be buffed into viability eventually, we recommend saving your shards for now.

MECHANEER’S TRICKSLEEVES

Destiny 2’s armor changed recently, and Mechaneer’s Tricksleeves typify those changes. As we wrote in late May, “Hunter gauntlets Mechaneer’s Tricksleeves previously offered a weak perk: the ability to ready and reload a sidearm more quickly. Next week, that will change: Swapping to a sidearm while critically wounded will greatly increase its damage.”

Its Spring-Loaded Mounting intrinsic perk “increases sidearm ready and reload speed. When you’re critically wounded, swapping to a sidearm increases its range,” according to the in-game description. You can also choose between increased mobility and increased resilience traits.

SYNTHOCEPS

Destiny 2 patch 1.2.1 brought changes to Exotic armor. As we wrote near the patch’s release, “The Synthoceps will now buff melee damage and super damage by a flat amount for a full eight seconds after being surrounded by three or more enemies. This is potentially a very powerful Exotic now.”

Its Biotic Enhancements intrinsic perk offers “increased melee lunge range” as well as “improved melee and Super damage when surrounded.” You can also choose between increased resilience and increased health recovery traits.

KARNSTEIN ARMLETS

The Karnstein Armlets are fun, decent Warlock Exotics. The Exotic perk, Vampire’s Caress, will grant health regeneration, melee ability energy, class ability energy and grenade energy on melee attacks. Karnstein Armlets are nice for PvE but great in PvP. Warlocks aren’t known for getting in the thick of things, but if you like to punch when playing Destiny 2, pick up these gauntlets immediately.

THREE OF COINS

This old farming buff has returned from the Destiny graveyard to help you farm Exotics. Also new as of Dec. 12, Three of Coins is a four-hour buff that increases the odds of Exotic engrams dropping in the wild. Bungie clarified their effectiveness, and they don’t seem particularly worth the steep Legendary Shard cost at the moment.