If you played Destiny, you may be familiar with Xur, the weekly Exotic item merchant. In Destiny 2, he’s back, and he now appears all over the map. This week, he’s on Io. You can find Xur hanging out in a cave just north of Giant’s Scar.
Xur’s inventory this week consists of the following:
- Vigilance Wing, exotic pulse rifle: 29 Legendary Shards
- Orpheus Rig, Hunter legs: 23 Legendary Shards
- Hallowfire Heart, Titan chest: 23 Legendary Shards
- Verity’s Brow, Warlock helmet: 23 Legendary Shards
- Isochronal Engram: 97 Legendary Shards
Xur’s inventory caps out at 631 if you’re at 650 power — one Light above your Collection. He also offers specific rolls on each armor piece each week, giving out different perks for the same pieces. We’ve highlighted any great rolls below.
Vigilance Wing is one of Destiny 2’s coolest and most unique exotic weapons. It’s a pulse rifle that, due to the exotic perk Harsh Truths, fires in five-round bursts instead of three. (Harsh Truths also provides healing when an ally dies.) Vigilance Wing can do very high damage very quickly, especially if you hit an enemy in their critical spot.
The second exotic perk, Last Stand, gives better stability and handling when you are the last living member of your fireteam. Vigilance Wing is a PvP exotic through and through. That isn’t to say that you can’t use it in PvE, but it’s designed for action against real players.
After Forsaken and the time to kill adjustments, Vigilance Wing has lost some serious power when compared to other tools in the Crucible. However, it’s still a fun gun to use and extremely unique.
Orpheus Rig is also one of the best exotics in the game. Its main perk, Uncanny Arrows, generates additional Super energy for each enemy tethered with Shadowshot. The Moebius Quiver variant also has more shots. With Orpheus Rig, a well-placed Hunter Super can quickly start regenerating your Super. This is extremely helpful in a few different endgame scenarios, including Nightfalls and Raids. These did get significantly nerfed in Forsaken, but are still very potent. If you like Nightstalker, you have to get these legs.
This week’s roll:
Slot 1: Fusion rifle dexterity, hand cannon dexterity, outreach (class ability use reduces melee cooldown)
Slot 2: Scout rifle scavenger, special ammo finder
This is actually a pretty decent roll on a pretty great exotic. However, that’s only if you intend to use hand cannon dexterity and special ammo finder. (Outreach can be pretty useful as well, considering how often Hunters can dodge.) Those perks together can be very useful, and shouldn’t be underestimated — even in the packed Hunter exotic landscape.
This is a pretty situational exotic chest piece. The main perk is Sunfire Furnace, which improves the recharge rate of your abilities when Hammer of Sol is charged. This exotic forces you to play Sunbreaker, which is great, since it’s probably the Titan class you’re using thanks to Hammer Strike. Additionally, Hallowfire Heart will only benefit you when you are holding onto your Super and not using it — it definitely takes some getting used to. This is one of our favorite Titan exotics nonetheless, and can be really powerful if you learn how to use it.
This week’s roll:
Slot 1: Unflinching bow aim, unflinching fusion rifle aim, unflinching kinetic aim
Slot 2: Scout rifle reserves, special ammo finder
Unflinching kinetic aim is a pretty potent perk and special ammo finder is always useful. If you’re a Titan that loves Sunbreaker, this is a potentially really powerful exotic to add to your arsenal. If you’re a frequent Super hoarder, this chest might be for you!
This Warlock helmet is fairly mediocre. Its exotic perk is The Fourth Magic, which causes your energy weapon kills to regenerate grenade energy for you and your nearby allies. This perk is fine and always useful. However, when compared to many of the other Warlock exotics out there — Crown of Tempests, Geomag Stabilizers, Chromatic Fire, etc. — there is almost no situation where this helmet is worth using.
This week’s roll:
Slot 1: Fusion rifle targeting, hand cannon targeting, hands-on (Super energy on melee kills)
Slot 2: Sniper rifle reserves, machine gun reserves
This roll is totally usable, but on a fairly mediocre helmet. If you ever want to use Verity’s Brow, this is worth picking up. But if the helmet’s not for you, this doesn’t deserve your vault space.