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Ubisoft's surprise announcement of a sequel to South Park: The Stick of Truth, which will be developed in-house, left many wondering how the original developing studio, Obsidian Entertainment, felt about it.
They're cool with it, basically.
"We are super excited to see another South Park game getting made, and can't wait to play it ourselves," Feargus Urquhart, the CEO of Obsidian Entertainment, said in an email to Polygon.
Urquhart pointed to the ongoing projects keeping Obsidian busy, such as Armored Warfare (which is in Steam Early Access) and Pillars of Eternity, which launched in March and has many new features coming. "Internally, [we] are coming close to 200 people working on games," Urquhart said.
So, it makes sense that this was not necessarily a project taken from Obsidian for some reason, nor is Obsidian hurt by not being included. Remember that Obsidian was building the game first for THQ, and that The Stick of Truth was scooped up by Ubisoft when THQ went bankrupt and was liquidated in early 2013.
Another THQ licensed property, the WWE wrestling series, was picked up by 2K Sports at the auction, and since then in-house studio Visual Concepts has taken on an increased development role, though original developer Yuke's still is involved.
South Park: The Fractured But Whole (get it) is being built by Ubisoft San Francisco, known for the Rocksmith franchise.