Superhot, the indie puzzle shooter where time moves only when you do, has a brand new look for this year's E3. After a successful $250,000 Kickstarter and at least another $250,000 in investment, the game looks very different than the version we were introduced to several years ago.
Gone are the sterile human forms and bland environments from those early builds. They've been replaced by complex, well-textured spaces and enemy characters with a jewel-like, digital sheen. And katanas.
The team said that Superhot is "on track" for global release for Linux, Mac and Windows PC as well as XBox One in Q4 2015. Ben Kuchera and I will be playing and discussing the game live from 12:15 p.m. to 1:00 p.m. E.T. today. If you miss the livestream, we'll archive it here for later viewing.