/cdn.vox-cdn.com/uploads/chorus_image/image/49870437/Zelda_E3_11am_SCRN062.0.0.jpg)
There's already a lot of footage floating around of The Legend of Zelda: Breath of the Wild — we've got nearly an hour on our YouTube channel! But if you're worried that you've already seen too much and there won't be any surprises by the time the game actually comes out next year, let your fears go: According to a Nintendo representative present during our E3 2016 demo, what's on display here represents a mere one percent of the total content in Breath of the Wild.
Considering the size and sheer variety of things to do in this demo, that statistic seems impressive. What does it actually mean, though? According to The Legend of Zelda producer Eiji Aonuma, quite a lot.
"For this game, if 100 players play this game, there will be 100 options and 100 game experiences," Aonuma told Polygon. "I wanted to create an environment where if the user played it today and then played it again tomorrow, they would have a different experience."
The Zelda series has always featured large worlds, but nothing has ever been on the scale Nintendo is suggesting with this one. However, Aonuma says that won't necessarily be the only style of Zelda game made going forward.
"Like you've seen in Tri Force Heroes, I create a lot of different types of Zelda games," he said. "I definitely do think about creating another title just like Breath of the Wild. But I also enjoy creating different type of Zelda games."
The Legend of Zelda: Breath of the Wild will be released in 2017 for the Wii U and Nintendo's new NX hardware. We'll have more details on the game as E3 continues.