For the past 12 years, the Entertainment Software Association has been highlighting the most beautiful games of the year.
While the organization is best known for hosting industry events like E3 and tracking gaming trends, the ESA also puts on the Into the Pixel exhibition. It's a collection of the prettiest pieces of concept art and illustrations from some of the year's best games.
Judged by a diverse panel of studio heads, curators and fellow artists, the pieces chosen each year also represent a broad spectrum of titles. Among the artwork shown at this year's exhibition — to be displayed on the E3 2016 showfloor — is that from upcoming triple-A titles (like Dishonored 2), recent indie projects (Layers of Fear) and major franchises (The Witcher 3: Wild Hunt).
We've collected the winning pieces below. Ranging from 2D drawings to 3D renders, Into the Pixel's 2016 selections serve as a great reminder of gaming's myriad aesthetics, each uniquely pretty.
- Unravel (Martin Sahlin, Dick Adolfsson, Henrik Söder, Mikael Kainulainen, Leif Holm)
- The Witcher 3: Wild Hunt (Bartłomiej Gaweł)
- Song of the Deep (Sing Ji)
- Rush Blast (Tommy Kinnerup, Esben Rasmussen, Christopher Chamberlain)
- ReCore (Todd Keller, Kip Carbone)
- No Man's Sky (Kuldar Leement)
- League of Legends (League Art Team)
- Layers of Fear (Pawel Kot)
- Headlander (Derek Brand)
- Guild Wars 2 (Daniel Dociu)
- Far Cry Primal (Patrick Lambert)
- Edge of Nowhere (David Guertin)
- Dreadnought (Yuriy Mazurkin, Mathias Wiese)
- Dishonored 2 (Sergei Kolesov, Sebastien Mitton)