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Polygon’s video team reveals their E3 2018 favorites

Three sleepy people spill the beans

Simone de Rochefort has been producing & hosting YouTube videos for Polygon since 2016. She co-directed the upcoming documentary The Great Game: The Making of Spycraft.

Have you ever watched three people gradually become more and more unhealthy before your very eyes? Here is the Polygon video team on the final day of E3, telling you about our favorite games.

First up we have Pat, who is arguably the healthiest among us. He enjoyed Marvel’s Spider-Man, which looks absolutely joyous to play. After playing Insomniac’s E3 2018 demo, our own Chris Plante described web-slinging as “so effortless, so right.”

The New York City of Spider-Man begs you to spend more time flying through its steel canyons, instead of bopping bad guys.

Next up is E3 newbie Brian Gilbert, whose throat is being colonized by disease in real time. His ordinarily soft speaking voice is destroyed. He is a bridge troll.

Brian got to see the behind-closed-doors demo of Cyberpunk 2077, and for this he deserves to be ill. He said the demo he saw maintained the feel of the original Cyberpunk RPG, and that it looks unbelievably good.

Not having seen Cyberpunk 2077, Pat and I can only seethe.

Last up is me, Simone, and though on the surface I may appear healthier than Brian my mind is gone. I’m talking about Media Molecule’s Dreams, because even though my time with Trials Rising was the most fun thing I played at E3, Dreams is what I played directly before we filmed this video, and I spent so much time with it that I could only get five minutes with the Spider-Man demo, and then I sprinted up a full flight of stairs and power-waked across the Los Angeles Convention Center, and reached the shoot quivering with exhaustion and confusion.

Much like Polygon’s strange YouTube channel, Media Molecule has curated a community of people who are overwhelmingly good-hearted and creative. They’re taking a risk releasing a game that relies so heavily on that community’s participation, but when I spoke to technical director Alex Evans he was cheerfully optimistic about Dreams’ future — as was I after playing the demo.

But my future is not so bright, because I said a game was intuitive in the same breath I used to say it took a developer holding my hand for an hour to learn the controls. Forgive me this once. I need a nap.

What were your top games from E3? Let me know in the comments.

If you dug this video, perhaps you’d enjoy some of our other awesome stuff from E3 2018 on our YouTube channel? If you’re looking for impressions, hot takes, or just a touch of fun, check out our E3 2018 playlist on YouTube. It’s a one-stop shop for all the biggest news from the show floor and beyond.

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