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Icarus, the next game from DayZ creator Dean Hall, launches Aug. 11

The game won’t be free-to-play after all

Charlie Hall is Polygon’s tabletop editor. In 10-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy.

Icarus, the next game from DayZ creator Dean Hall’s Rocketwerkz studio, launches on Steam Aug. 11. In a surprise announcement, the session-based multiplayer survival game will not be free-to-play. Instead the game will cost $29.99, and will be released in chapters. The announcement was made Sunday during the PC Gaming Show presentation, and was accompanied by a new trailer.

“We didn’t want the business model to get in the way of the game experience,” Hall said in a news release. “We also heard loud and clear from our community that they wanted to avoid the pitfalls of free-to-play. We want Icarus to continually evolve as a living game, always adding new session challenges and game modes. We think regular chapters and content updates are a great way to deliver.”

Icarus puts players in the role of pioneering explorers trying to tame a wild, alien world. The session-based gameplay puts a time limit on each mission, challenging players to gather resources before their ship back to orbit leaves them behind. You can read more, including an interview with Dean Hall, in our hands-on preview.

A deluxe edition, which will include two follow-on chapters of downloadable content, will also be available for $99.95.

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