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Three things we learned about Obsidian’s new RPG, The Outer Worlds

It’s like Fallout and Mass Effect had a baby, but without the romance

We rank the Smash Bros. (and friends)

Every character, ordered from garbage to glorious

The 20 best PlayStation 1 games

Timeless classics suitable for enshrinement on a mini-console

The legacy of PlayStation creator Ken Kutaragi, in 24 stories

Look back at the early days of PlayStation and its ambitious, innovative and complicated father

Xbox One re-review, five years in

We look at how Microsoft’s platform has evolved since launch

PlayStation 4 re-review, five years in

We look at how Sony’s PS4 platform has evolved since launch

Polygon’s 2018 holiday gift guide

Check out our annual round-up of all the toys, books and merchandise you never knew you wanted

The story of NEMO, Hasbro’s console that never was

Developer Mark Turmell sheds light on the most influential game system never made

The best Castlevania games

Nearly three decades of Dracula-whipping action, definitively ranked by quality

Why Red Dead Redemption is the greatest Western ever made

A look back at what made Red Dead Redemption so good

The voice of Red Dead: What happened to John Marston

Rob Wiethoff played John Marston in the hit game Red Dead Redemption. Then he walked away from the industry for good

The voice of Red Dead: What happened to John Marston

Rob Wiethoff played John Marston in the hit game Red Dead Redemption. Then he walked away from the industry for good

The Red Dead issue

How the West was won and where it got us

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Why Shovel Knight was the right game at the right time

A new book looks at the making of Yacht Club Games’ debut title

The dream of DisneyQuest is dead

The indoor interactive theme park is gone, and it took Disney’s early VR work with it

How the Red Dead franchise began

It started with Peter Gabriel, Resident Evil 2 and Patrón

How Analogue remade the Super Nintendo

Go behind the scenes with the team behind the Super Nt

The 12 best indie metroidvania games

It’s time to rank the understudies

Assassin’s Creed: An oral history

Go back to where it all began, as told by the team that was there

The Assassin’s Creed series ranked — with Odyssey included

The latest Assassin’s Creed takes a high spot on our list

Pokémon veteran Junichi Masuda reflects on the series’ early days

Junichi Masuda shares some of his favorite memories from making Red and Blue

There are too many video games. What now?

As the games industry gets more and more crowded, we look at what small teams are doing to stand out

The Pokémon Draft 2018: Who goes No. 1?

The talent pool is much deeper than the NFL’s

Our Final Fantasy 7 oral history book is out now

Check out photos of the final book

Hajime Tabata on Final Fantasy 15’s finale and what comes next

From DLC to LARPing, Square Enix isn’t done with its blockbuster adventure just yet

Yuji Horii on the legacy of Dragon Quest

Religion, storycrafting and making cute monsters

Meet Kowloon Nights, the group funding Fumito Ueda’s next game

We look at the investment fund behind nine upcoming titles

A brief history of Spider-Man games

He’s a vigilante, a public menace and the star of more than three decades of absurd video games

As Gone Home turns five, we look back at its polarizing legacy

The highly influential — and polarizing — game celebrates its fifth anniversary, and its producer reflects

Three days in the woods with Psychonauts 2 backers

We tag along on one of the most elaborate crowdfunding rewards to date

Take a closer look at one of the best video game cities, Grim Fandango’s Rubacava

We present an excerpt from the upcoming book Virtual Cities

What is cyberpunk?

We present a brief history of the near future