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The Sims turns 20, unlike your Sim who will probably always be 20

We look at how Maxis has kept The Sims alive for 20 years

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How the creators of Kentucky Route Zero ended their seven-year saga

Cardboard Computer opens up about completing its five-act saga, cultivating a positive outlook on indie game development, and life after Kentucky Route Zero

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How I use video games to lose weight and feel fit

There are more options than ever to gamify your workout

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All the money in the world couldn’t make Kinect happen

For a moment a decade ago, the game industry looked like a very different place

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Polygon’s 50 most anticipated games of 2020

Games to watch in 2020 for PS4, Xbox One, Nintendo Switch, Google Stadia, and PC

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The man who made Wolfenstein

The late Silas Warner is barely remembered in gaming, but he did something extraordinary

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Season of The Witcher

What we learned on the set of Netflix’s fantasy series

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The best comics you can gift a kid this holiday season

From Raina to Hilda to New Kid and everywhere in-between

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Gaming’s biggest trends of the past decade

16 significant gaming figures talk about the highs and the lows

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Resident Evil 3 was a spinoff until Capcom changed its mind at the last minute

Look back at the making of Capcom’s 1999 hit

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A day in the life of the Death Stranding World Tour machine

We visit one of Hideo Kojima’s recent promotional stops

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The history of PlayStation was almost very different

Deals with Nintendo, Sega, and Microsoft could have dramatically changed the game industry’s trajectory

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How PlayStation democratized 3D video games

A quick history lesson on how PlayStation came to be

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Riot’s new games are League of Legends’ best asset (and biggest threat)

From one MOBA to a gaming empire

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Staying up all night and riding in a car trunk: The early days of Tekken

When Namco made the first few Tekken games, everything seemed to come together last minute

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The 70 best video game characters of the decade

The people, animals, and robots we’ve loved

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The story of Eight Days, one of Sony’s canceled big bets

We look back at Sony London’s dropped PlayStation 3 buddy-themed action game

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The decade when online video games changed everything

From ‘WoW killers’ to a whole-new world

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Nine new genres that defined the decade in games

From auto battlers to walking simulators, it’s been a weird 10 years

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The best anime of the decade

These series knocked us out with a single punch

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The best Pokémon of the decade

They’re all good Pokémon, but we picked out the best

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The most surprising video game predictions from a decade ago

Industry pundits and media were woefully wide of the mark

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Red Dead Redemption 2: one year after the hype

A detailed look at the failures, and success, of Rockstar’s latest hit

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The 100 best games of the decade (2010-2019): 50-11

Polygon picks our favorite games of the past 10 years

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The best games of the decade

Polygon picks our favorite games of the past 10 years

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The 100 best games of the decade (2010-2019): 10-1

We wrap up our list of the best games of the 2010s

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What it was like working at Kojima Productions Los Angeles

Ahead of Death Stranding’s release, former staff look back at Hideo Kojima’s short-lived LA studio

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Game Freak explains the 1,000 staff, missing creatures, and leek size of Pokémon Sword and Shield

Junichi Masuda and Shigeru Ohmori discuss Switch’s holiday juggernaut

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DJ Jazzy Jeff and George Clinton recall becoming NBA Jam hidden characters

A new book dives into the story behind the classic arcade game

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For these queer gamers, the Sims franchise is a safe haven

A different kind of escape fantasy

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The Smash Bros. community: An oral history

An inside look at the formation of a persevering grassroots fighting game community

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Where Oculus VR games go from here

Facebook’s Jason Rubin and Mike Verdu talk Vader Immortal, Respawn, and the future