In the late ‘90s and early 2000s, the Tokyo Game Show was a news juggernaut. If a Japanese game studio or publisher had a big game to announce — unless it was Nintendo — the odds were pretty good that they would do so at TGS.
These days, the show doesn’t make the same sort of headlines, thanks to changes in both the game industry and the media. But it still gives a solid annual snapshot into what’s happening in Japan’s game industry. In the past few years, that's meant a sea of mobile games. This year, it's meant lot of experiments in virtual reality.
To get a sense of what the show is like in 2016, we sent photographer Jonathan Castillo to take shots of what stood out at this year’s event.