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The startling story behind Hatching’s horrifying puppet-monster

Director Hannah Bergholm explains how she pulled talent from Star Wars and The Dark Knight for a tiny horror debut

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Does Multiverse of Madness prove there’s a hell in the MCU? The writer explains

Mephisto fans, your moment is finally arriving

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Claiming Spuffy: 20 years after its most hated episode, fanfic moves Buffy forward

Elysian Fields is the bustling internet home for Spike and Buffy fanfiction

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MythForce: Video games’ love letter to 1980s cartoons says the sweetest things

‘Every time we leaned more into the cartoon, it just felt better.’

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Warframe’s new quest cracks open a galaxy full of weird, wild lore

Bizarre, compelling storytelling

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It’s Yu-Gi-Oh’s world, and we’re stuck living in it

Yu-Gi-Oh! has become an unintentionally d-d-d-d-dark predictor of our modern times

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The Northman’s Robert Eggers on giving in to digital effects: ‘I whip myself every night’

No, Alexander Skarsgård didn’t catch a spear and throw it back in The Northman — but Eggers says that’s not ‘sinful’

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Lightyear’s director set out to make adult sci-fi, not another animated movie about kids

And no, this isn’t a film about ‘the real human Buzz Lightyear’

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A new wave of animators are ‘fighting the computer’ to make wilder, weirder movies

Director Pierre Perifel explains how anime, comics, and resisting ‘boring’ CGI shaped The Bad Guys

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Inside Epsilon, a mod for creating custom Worlds of Warcraft

It’s an ambitious project by dedicated fans

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How to let a metaverse die

The death of beloved MMOs can teach us how to let go

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The 8-year process behind Playdate’s glorious crank

From nearly day one, Panic’s portable console has been defined by a single feature hanging off its right side

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Meet the creators of the r/place Atlas, the internet’s living mural

Here’s how it came together

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Michelle Yeoh’s personal guide to Everything Everywhere All At Once’s vast multiverse

From hot-dog fingers to an elaborate Pixar in-joke

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Lupin the Third’s female reinvention was exactly what the franchise needed

Sayo Yamamoto’s vision for The Woman Called Fujiko Mine was darker, sexy, and fresh

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Bungie and the Beatle: The Paul McCartney story

Composing the music behind Destiny was a long and winding road

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Five Nights at Freddy’s spawned a fan game renaissance shaded by controversy

Creators open up about the Fazbear Fanverse Initiative

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One change turned a longtime X-Men debate into Marvel’s greatest asset

Creators weigh in on Omega Mutants, power levels, and what really matters in comics

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The creator of Celebrity Deathmatch looks back at the versus show’s weirdest highlights

‘It was like Christmas seeing what the hell was going on in these rooms’

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Did Sonic really lose to Mario?

The age-old rivalry, reconsidered

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The saga of Marvel’s highly debatable power-level cards

A boom, a bubble, and ’90s kid nonsense

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Behind the Samus-vs.-Master Chief video that spawned a timeless matchup

And why both fighters deserve better opponents

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Raised by Wolves’ Abubakar Salim goes all in with tabletop role-play

Inside The Glass Cannon Network’s newest actual play show, Haunted City

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The first live-action Batman adaptation was pure political propaganda

The comic book serial spun a racist message meant to help justify the atrocities of WWII

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Leslie Jones on her badass pirate in Our Flag Means Death: ‘Sign me up, I’ll do this for free!’

‘I’ve always wanted to play a woman like that. A swashbuckling woman on the bad side? I love it!’

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A closer look at Tencent, the world’s biggest game company

An overview of Tencent’s burgeoning games dominance

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Adi Shankar broke in, blew up, spiraled, healed, then made Netflix’s weirdest show ever

The Guardians of Justice is a gory mixed-media experiment fueled by genuine passion

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The rise of prestige Chinese games

New wave of games from China mimics, sometimes exceeds, high production of Western AAA games

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Award-winning designer Jeeyon Shim’s next project blends chess and role-playing

The ‘keepsake’ game will not be funded through Kickstarter

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Animals are at the center of their own practical-vs.-digital debate

Where Jackass, Y: The Last Man, PETA, and an entire Hollywood industry collide

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Why a new huge video game is being released every week

Part-pandemic, part-shifting calendars

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How the game industry is fighting its carbon footprint

We look at the challenges the industry faces and the progress it has made

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