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Fortnite’s new patch brings Retail Row back to the map, but it didn’t come alone

There are AI enemies on the Fortnite map again

A Fortnite player gliding into the Retail Row Epic Games via Polygon
Austen Goslin (he/him) is an entertainment editor. He writes about the latest TV shows and movies, and particularly loves all things horror.

Fortnite’s first big Season X update is bringing back Retail Row, but some familiar enemies also came back with it. Patch v10.10 also has a few quality of life updates for players facing off against the B.R.U.T.E. mech, and Epic Games has reduced the mech’s spawn rate in competitive game modes.

Retail Row’s reappearance on the map this patch also brought Fortnite’s Fiend enemies back. The AI-controlled enemies were first introduced during last year’s Halloween event; The Fiends shuffle around like zombies and can drop loot when they’re killed. Thankfully, the Fiends shouldn’t ever stray too far from Retail Row, and it seems like that’s the only place they’ll be spawning.

As for mechs, they’ll still be in the game after patch v10.10, but they should at least be a little easier to fight. Mechs now have lasers to let players know where the gunner is aiming, and they should no longer be able to cross the map in just a few jumps.

For a look at all the changes coming to Fortnite in patch v10.10 you can see the full patch notes below.

Fortnite patch v10.10 notes

Weapons and Items

Unvaulted only in the Sword Fight Squads and Duos LTMs:

  • Infinity Blade

Reduced the environmental damage from 10000 to 600.

Increased the number of resource stacks contained in Chests in Tilted Town from 1 to 3.

B.R.U.T.E. updates:

  • Added a targeting laser that appears as players load and fire missiles.

In addition to the B.R.U.T.E.’s gunner, this laser is visible to opponents and teammates.

This is to help give clarity to all players on where a gunner is aiming their rockets before they’re fired.

  • Improved visual and audio feedback during the self-destruct sequence.
  • B.R.U.T.E.s can now be entered directly from glider mode.
  • Updated B.R.U.T.E. spawn logic for large team respawn game modes.

B.R.U.T.Es will now spawn intermittently throughout the match instead of waiting for Storm phases to end.

  • B.R.U.T.E.s abandoned in the Storm will self-destruct after 30 seconds.
  • B.R.U.T.E.s will reappear on the minimap after 15 seconds if no player is in either seat.

We’ve lowered the spawn rates of the B.R.U.T.E. per Storm circle in Arena and Tournament playlists. We will continue to monitor the impact of this change in advance of next weekend’s Champion Series event.

  • Beginning of Match

21.5% chance that between 1-3 B.R.U.T.Es will spawn

Previously was 100% chance that between 2-4 B.R.U.T.Es would spawn

  • Storm 1

44% chance that between 1-4 B.R.U.T.Es will spawn

Previously was 100% chance that between 2-4 B.R.U.T.Es would spawn

  • Storm 2

40% chance that between 1-2 B.R.U.T.Es will spawn

Previously was 100% chance that between 1-3 B.R.U.T.Es would spawn

  • Storm 3

40% chance that between 1-2 B.R.U.T.Es will spawn

Previously was 66% chance that 2 B.R.U.T.Es would spawn

  • Storm 4

10% chance that 1 B.R.U.T.E will spawn

Previously was 50% chance that 1 B.R.U.T.E would spawn

  • Storm 5

3% chance that 1 B.R.U.T.E will spawn

Previously was 10% chance that 1 B.R.U.T.E would spawn

Bug Fixes

  • Fixed an issue in which opponents’ B.R.U.T.E.s would sometimes not be visible.
  • B.R.U.T.E.s can no longer be used to traverse the map faster than intended.
  • The turn rate of B.R.U.T.E.’s turret is no longer framerate-dependent.


Retail Row

A Rift Zone has replaced the Mega Mall POI with Retail Row.

  • Retail Row now spawns hordes of Fiends who charge at players.

Fiends may drop a weapon, consumable, or ammo upon being eliminated.

Fiends cannot go outside the Retail Row Rift Zone.

Chests and ammo containers will now open when destroyed.

  • Known issue: Destroying a Chest or ammo container by destroying the object it is placed on will not open it.

We plan to have this issue resolved in the v10.20 update.

Bug Fixes

  • The Week 1 and Week 2 Hidden Battle Stars can now be collected.
  • Fixed an issue in which the Bush would reset its displayed equip timer if the player tried to activate it multiple times. (Players would still be able to equip the Bush at the intended time, but the displayed timer would be incorrect.)
  • Fixed an issue in which Supply Drop smoke would not appear if the box was not in sight.
  • Trees no longer turn into different kinds of trees upon being damaged.
  • This includes snow-covered trees no longer turning into non-snow-covered trees.
  • Fixed an issue in which Chests would sometimes already be broken or opened at the start of a match.
  • The “Welcome to Tilted Town” message no longer loops when players enter/exit Titled Town. It also no longer overlaps Storm warnings.
  • Walking over in-motion Bottle/Fancy Flip Toys no longer causes a camera issue.


  • Pushed a fix on August 5 to address an Arena matchmaking issue causing players to be matched within a wider Hype range than intended.

Because players are now matched within a narrower Hype range, some players may experience longer queue times. This is to ensure higher-quality matches.


Bug Fixes

  • Fixed an issue involving Chests being unopenable in Tilted Town.


  • Further improved performance to reduce the chance of players landing on POIs with a low level of detail.

Art and Animation

Plastic Patroller Outfit Visual Update

  • Added mud smears, wear and tear, and a brighter outline.

These changes were added to prevent this Outfit from providing a camouflage effect in certain areas of the map, which was making it very difficult to see.

  • All players who previously purchased this Outfit will have the option to refund it without using a Refund Token if they choose to do so.

Note: This refund option will be available for 30 days, with the timer starting after your next login.

  • Updated the Mecha Team Leader Outfit’s idle animation to its original version.

Bug Fixes

  • Improved the visuals of the Emotical Wrap on weapons.



Contextual Tutorial System

  • A tip system designed to help guide and teach players new to Battle Royale.
  • This system displays tips to players during matches. Each tip appears in situations it is most relevant to.
  • Can be toggled “On” or “Off” in the Game Settings tab.

It is set to “On” by default.

Updated the Item Shop background.

Bug Fixes

  • The tiles for completed Missions no longer display “0%” and are no longer missing a check mark.
  • Suggested Challenges on the map screen no longer take up the entire space or show level-up Missions.
  • The tiles for Limited Time Missions no longer display “Soon” when it should display the time remaining.


  • In the Battle Map camera mode, the tracking now smoothly follows the path instead of jumping large steps.
  • Disabled Storm post-processing in Battle Map.
  • Added keyboard bindings to change the playback speed in replays. G now increases the playback speed, and Shift+G now decreases the playback speed.

Bug Fixes

  • Changing the options for the Battle Map camera mode no longer resets the camera placement.
  • Battle Map no longer switches to a third-person view when the Battle Bus launches.
  • Disabled Squad visibility option in Battle Map when viewing a Solo match.


  • Push notifications system

The system can be managed in the device settings or in-game settings to toggle “On” and “Off.”

  • Safe zone will be respected on iOS X devices on the Battle Pass page.
  • Auto fire will now be applied to players with a Bush equipped.
  • Teammates and Quickbar HUDs will be displayed when spectating.
  • “Quit” button has been removed on the log out screen.
  • A single tap is needed to open the Map after it has been closed with ‘’X’’ at the top of the screen.
  • “Push To Talk” button is back while on the Battle Bus.

Bug Fixes

  • Resolved a crashing issue that would occur when leaving the game in the background after completing a match on Android.
  • Resolved a crashing issue that would occur when the device was put in sleep mode for more than 10 seconds on iOS.
  • B.R.U.T.E. buttons are now named appropriately.
  • When players are selecting a match mode, no secondary selection border will appear.
  • The “Decline” button in the HUD layout tool will correctly remove any changes made.
  • The “Show Help” button will dismiss when entering the Battle Bus.
  • The Item Shop page will be centered for devices in 4:3 resolution.
  • The Battle Pass page indicator won’t duplicate.
  • The “Quick Heal” Button will not appear when players are in a Downed But Not Out state.
  • Autofire with Scoped Revolver correctly fires.
  • Pressing “X” on the Map to close it won’t disable right-stick functionality for the ‘Razer: Raiju’ controller.
  • Keyboard’s text box won’t stay on screen after locking and unlocking the screen while writing a gifting message on Android.
  • We’ve made graphical improvements in the following areas:

View All Rewards screen from the Battle Pass

Spray Sale Glider

Tac Bats Harvesting Tool

Yonder Outfit variant

Atmosphere Backpack

Catalyst Outfit eyes

Vendetta Outfit

Updated to look the same as it does other platforms.

The next level of puzzles.

Take a break from your day by playing a puzzle or two! We’ve got SpellTower, Typeshift, crosswords, and more.