The Division Weekly: April 11: Order of Operations

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Hello Polygon Community. It is here! The Division is out and has hit the ground running. The first Operation drops this week, so I expect to see a lot of chatter about that. The new "Sets" sound pretty interesting as well. There are a pack of us playing regularly, so. I will be maintaining a community thread for us to gather round the fire to share stories, speculate, and pass around some advice. Each week I'll round-up some articles with interesting information, and try to keep the interest and intrigue bubbling.

The Incursion (now called an Operation) is coming out this week. Yes it is still free, so everybody can take a crack at it. I suspect more of us will be looking to team up and coordinate some runs at this harder content. In the meantime, what are you up to? Get any great ideas for builds? Any pet peeves or improvements to suggest? I have found the Vector High-End blueprint to be super inportant after hitting level 30. It made the Challenging missions much more doable.

PSA: Backpack Bug: Users such as PureNomad are reporting repeatable bugs that won't let them log in.The issue seems to be related to: " having too many weapons fully modded that overflow an hidden capacity. Rumours you can’t exceed 64 items". So don't mod every damned thing you find! Supposedly, this bug will be fixed by the patch on Tuesday!

User ID Exchange: Meeting up in The Division

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  • Platform
  • Id on that platform
  • Can people drop into your game (default: NO)

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