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Platform 360, PS3, Win Publisher Electronic Arts Developer BioWare Release Date Mar 8, 2011

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Dragon Age: Inquisition dev shares hilarious facts about the game’s sex scenes

A closer look at one of the best sex scenes in games

News
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Xbox Games With Gold for December features Dragon Age 2, Mercenaries

How is it December already

News
42 Comments

Dragon Age creative director leaves BioWare

Mike Laidlaw leaves developer after more than 14 years

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Destiny 2’s breakout stars are a sarcastic robot and a smooth-talking sniper

Two unlikely new heroes have become fan favorites

Opinion
80 Comments

Who is your video game Valentine?

It’s Valentine’s Day, and for some of us that means curling up on the couch for an intimate night with a beloved game. Maybe you’ll use this sacred day to stuff chalky candy hearts in your mouth...

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57 Comments

How women in gaming face hostility

Women in Game Development, a book edited by Jennifer Brandes Hepler and released earlier this month, includes the personal stories of 22 women who work in the game industry. Subtitled "Breaking...

Opinion
132 Comments

The nightmare is over: They're not coming for your games

Recently Gamespot Editor Carolyn Petit, speaking with me on a panel at the GaymerX2 convention in San Francisco, recounted a private message she received in response to a review of Gone Home. "I...

News
112 Comments

Hands on with Dragon Age: Inquisition: The importance of dying

I killed a dragon today, and it was upsetting. He guides us through the brush, past the camp, along a wooded path. As we walk around a bend, the canopy of trees suddenly part, revealing slate grey...

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Dragon Age: Inquisition explores moral quandaries in a vast world

Moral certainty has its place, but what makes fiction sparkle is ambiguity. The creators of Dragon Age: Inquisition are making a world in which heroes face a series of choices, few of which carry...

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Meet the people improving video games one line at a time

In a game like Mass Effect 3, more than 600 variables are tracked. Every line of dialog the player chooses to speak, every character the player romances, every character the player doesn't...