How do you make a game at two different studios on opposite sides of the world, simultaneously?
The answer, according to the heads of both companies, is by drawing lines in the sand that might...
How do you introduce a game and tell everyone everything they should know about it without saying a word or showing them a moment of gameplay? How do you make the coy interesting?
Those are the...
This E3 was the best show in years. Not because of big console announcements or surprise game launches. No, this year was different — and better — because there was hope. Hope for women taking a...
Microsoft announced Recore, a new game from former Mega Man producer Keiji Inafune, Comcept and ex-Metroid Prime developers at Armature Studio, at its E3 2015 media briefing today. The game, which...