Road Not Taken, the latest game from Triple Town developer Spry Fox, is a complicated puzzle game by design. You play a Ranger tasked with saving children who have wandered into the frozen woods —...
Road Not Taken's premise is simple: You need to toss children at adults while turning ghosts into potions and breeding boars into domesticity and ... okay, let's start over.
In the same vein as...
Fez and Crysis 3 lead the lineup of six games that will be available free to PlayStation Plus subscribers in August, Sony announced today.
Polytron's Fez (screenshot above) will be free on...
Road Not Taken, the puzzle roguelike from Spry Fox, is set for release Aug. 5 on Mac, PlayStation 4 and Windows PC, the studio announced today.
The game is also in development on PlayStation Vita,...
"Unless you ask for help, we’re not going to offer any. We’re curious to see how you’ll do," Dave Edery, the co-founder of Spry Fox tells me as I sit down to try Road Not Taken, the team’s latest...
Spry Fox's upcoming puzzle-oriented, procedurally generated game, Road Not Taken, will use the game's changing environment to clue players in to when something new, important or dangerous is...
Games like Spelunky and Deep Down embrace the idea of "procedurally generated" levels, and Road Not Taken developer Spry Fox's chief creative officer Daniel Cook explained today what that concept...
Road Not Taken, Spry Fox's upcoming puzzle game, uses sound recorded from dry leaves, sticks and family members, audio producer Daniel Simmons announced via the PlayStation Blog.
Road Not Taken...
In Spry Fox's Road Not Taken, the environment is the threat to survival, as explained in a gameplay trailer and blog post published by the studio today.
Road Not Taken takes place during the winter...
When game developers are asked about the things that inspire their work, they generally offer up the games of their childhood, the Zeldas, the Quakes, the Ultimas. Or they talk vaguely about the...